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SEUT 1.2.2-alpha.1

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@enenra enenra released this 14 Feb 19:28
· 39 commits to master since this release

This is a development release and not recommended for first-time users.

Relevant Milestone: SEUT 1.2.2

Changelog

  • Changed: SEUT now uses the asset tag system to determine if a material is Vanilla or DLC. The previous toolbar is no longer accessible. The corresponding tags are is_vanilla and is_dlc and can be set like any other asset tag. (Alpha 1)
  • Changed: SEUT now primarily uses the new Blender FBX importer. The GLTF importer is now the alternate mode. (Alpha 1)
  • Changed: Icon Render mode now gets its compositing node tree from SEUT assets - which means it can be locally overridden / adjusted. (Alpha 1)
  • Changed: Planet Editor SBC maximum values now default to their maximum. (Alpha 1)
  • Changed: Minimum supported version of Blender to 5.0 . (Alpha 1)
  • Fixed: Various issues around Icon Render mode in Blender 5.0 . (Alpha 1)

Installation

Refer to the install guide.

How to Update

Manually

  1. Open a new, empty, file in Blender.
  2. Go to Edit --> Preferences... --> Add-ons and remove Modding: Space Engineers Utilities.
  3. Click Install... and select the newly downloaded space_engineers_utilities_***.zip.
  4. Re-enter the paths in the addon's preferences.
  5. Restart Blender.

With BAU

Closely follow the instructions inside the BAU menu, including restarting Blender after the update is complete.