Skip to content

Works in Editor, Not in Export #10

@lunarcloud

Description

@lunarcloud

Describe the bug
ERROR: get_node: Node not found: __InkRuntime
At: scene/main/node.cpp:1382.

To Reproduce
Export this project: https://github.com/lunarcloud/not-a-halloween-game/tree/inkgd

Expected behavior
To behave the same in export as editor - no find and use the static runtime node

Ink files
See "to reproduce"

Environment:

  • OS: Kubuntu 19.04
  • Inklecate version:(precompiled main.json)
  • inkgd version: ca86352
  • Godot: 3.1.1 (Standard Version)

Additional context
I tested the linux and web exports on my machine.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions