Skip to content

Bug - inkplayer not running with HTML export/Loads in Background turned off #58

@GreenCloversGames

Description

@GreenCloversGames

Describe the bug
inkplayer create_story method throws "InkRuntime could not be found" error if run in HTML or "Loads In Background" turned off.

To Reproduce

  1. Install inkgd plugin and create inkPlayer node and load with InkFile.
  2. Turn "Loads in Background" off.
  3. In code, have the inkplayer run the "create_story" method and run the scene.

Expected behavior
Scene should run as normal, with no errors.

Environment:

  • OS: Windows
  • Godot version: 3.4.3 vanilla
  • inkgd version: 0.4.5

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions