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Gameplay and Worlds
Eric Slutz edited this page Jun 11, 2026
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Blockiverse VR is a ruleset-defined voxel survival and creative game. Existing temporary validation worlds, reduced starter registries, and old temporary block/item names are migration inputs only.
| Area | Target |
|---|---|
| Primary devices | Meta Quest 3, Meta Quest 3S |
| Input | Quest Touch controllers |
| Engine | Unity 6 |
| Rendering | URP with original Quest-readable voxel art |
| Multiplayer | Local LAN host-authoritative co-op first |
| Voice | Meta Quest party chat, no in-app voice chat |
Unsupported initially: hand-tracking-only mode, non-VR desktop mode, mobile, and PC VR.
- Survival - mining, tools, inventory, crafting, stations, farming, containers, survival stats, environment effects, structures, vegetation, and save/load.
- Creative - ruleset-defined creative catalog, placement/removal, world tools, safe world editing, menu flows, and save support.
| Preset | Purpose |
|---|---|
survival_terrain |
Primary survival world with terrain, caves, resources, vegetation, structures, day/night, weather, and persistence. |
flat_builder |
Creative-friendly flat world with canonical block/item catalog. |
void_builder |
Empty construction space with safety bounds and explicit spawn platform. |
The canonical rulesets define:
- Survival resources, tools, inventory, crafting, stations, containers, farming, and progression.
- Creative placement/removal, inventory, editing, world tools, and multiplayer permissions.
- Quest-readable survival/crafting menus.
- Save/load schema, migrations, compatibility, integrity, and repair.
- Day/night, lighting, temperature, clouds, weather, fog, snow, ice, and gameplay hooks.
- Biome vegetation, trees, plants, regrowth, decay, harvest, and save hooks.
- Structure generation, templates, placement, loot, roads, paths, degradation, and persistence.
- LAN multiplayer networking, authority, commands, sync, reconnect, roles, and cloud-private-world upgrade path.
- Audio, haptics, VFX, ambience, accessibility, performance budgets, and acceptance criteria.
Blockiverse VR - original VR voxel sandbox for Meta Quest 3 / 3S - Unity 6 - © 2026 Eric Slutz - source-available / All Rights Reserved. The repository, docs/roadmap, and docs/rulesets remain the canonical source of truth.