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Release v1.1.4 — Game Master Screen

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@esterlinej esterlinej released this 14 Oct 15:28

Game Master Screen v1.1.4

Multi-GM and socket security fixes, plus Foundry 14.369 verification.

Fixed

  • With two GMs connected, only the active GM reacts to scene activation, so the screen is no longer broadcast twice and the scene playlist isn't handled twice.
  • On duration expiry, only the active GM closes the screen for everyone; other GMs just close their own popout.

Security

  • Socket messages are now validated against the sender id supplied by Foundry's server instead of a senderId inside the payload, so a player can no longer forge a GM id to show or close the screen.

Changed

  • Verified compatibility with Foundry VTT 14.369.

Full Changelog: v1.1.3...v1.1.4