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place_holder_text
faospark edited this page Sep 14, 2026
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This document serves as a reference for the special text placeholders and formatting characters used natively in Suikoden 2's dialog files.
These special string sequences are used in the game's text to dynamically insert names based on the player's current save data.
| Placeholder | Replaced With | Example |
|---|---|---|
♂㈱ |
Suikoden 2 protagonist name | "Riou" |
♂⑩ |
Suikoden 1 protagonist name (save transfer) | "Tir" |
♂① |
Suikoden 2 HQ name | "Dunan" |
♂② |
Suikoden 2 HQ name (alternate) | "Dunan" |
♂■ |
Suikoden 1 HQ name (save transfer) | "Rocklake" |
The game uses several special characters to format how dialog text is displayed on screen:
| Character | Function | Usage |
|---|---|---|
∠ |
Line break | Forces text to continue on the next line within the dialog box |
∨ |
Page break | Pauses text rendering and waits for player input before continuing |
◎ |
Choice line | Marks a line where a user input/choice is presented |
Original dialog text:
"Welcome to ♂①, ♂㈱!"
In-game Result:
"Welcome to Dunan, Riou!"
Original dialog text:
"♂㈱, welcome to ♂①!∠Your journey begins here."
In-game Result:
Riou, welcome to Dunan!
Your journey begins here.
Original dialog text:
"The result is ∨5 points."
In-game Result:
The result is [Player presses button]
5 points.
Original dialog text:
"What will you do?◎ Attack◎ Defend◎ Run"
In-game Result:
What will you do?
> Attack
Defend
Run
Note: These formatting characters are part of the original game's native text format and are handled automatically by the Suikoden 2 engine when rendering dialog boxes.