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fix: fix empty map tile collisions loading as solid tiles.#689

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zicklag merged 1 commit intofishfolk:mainfrom
zicklag:fix/non-empty-tiles
Mar 9, 2023
Merged

fix: fix empty map tile collisions loading as solid tiles.#689
zicklag merged 1 commit intofishfolk:mainfrom
zicklag:fix/non-empty-tiles

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@zicklag zicklag commented Mar 9, 2023

Fixed a bug noticed by @SirGiraffey where tiles with
empty colliders would load as solid colliders when the
map was reloaded.

Fixed a bug noticed by @SirGiraffey where tiles with empty colliders
would load as solid colliders when the map was reloaded.
@zicklag zicklag enabled auto-merge March 9, 2023 02:24
@zicklag zicklag added this pull request to the merge queue Mar 9, 2023
Merged via the queue into fishfolk:main with commit 9c7bb3d Mar 9, 2023
@zicklag zicklag deleted the fix/non-empty-tiles branch March 9, 2023 02:37
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