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Ultimate Camera Mod v2.4

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@fitzforge fitzforge released this 31 Mar 15:51
· 246 commits to main since this release

v2.4 -- Proportional Horizontal Shift, Horse Camera Overhaul, UI Enhancements

Horizontal Shift Overhaul

  • Proportional scaling formula -- replaces v2.3's flat delta. Character holds consistent screen position across all zoom levels instead of drifting toward center at ZL3/ZL4.
  • Applies to all mounts -- horse (8 states), elephant, wyvern, canoe, warmachine (normal/aim/dash), broom. Each uses its own vanilla RightOffset baseline.
  • Applies to all aim/interaction sections -- lantern, blinding flash, bow, weapon aim/zoom, ride aim, CTRL focus/interact, glide aim, freefall aim, throw aim, boss aim. Camera no longer snaps when activating abilities.
  • Lantern aim baselines matched per zoom level -- ZL2=0.5, ZL3=0.8, ZL4=1.1, matching the normal camera. Eliminates horizontal snap on lantern activation.

Horse Camera

  • All 8 horse states fully normalized -- uniform FoV (40), follow rates, blend times, damping, and velocity offset. Eliminates jolts during idle/run/sprint/dash transitions.
  • Horse zoom levels ZL0-ZL3 explicitly defined -- vanilla only had ZL2/ZL3, leaving ZL0/ZL1 as centered engine defaults. Now all four have proper offsets.
  • Horse zoom distance scales with Custom distance slider -- no more "too close or too far" on horse.
  • Fixed phantom zoom level injection -- v2.3 was creating extra zoom levels that don't exist in vanilla, giving users "extra zoom" even with Extra Zoom unchecked.
  • RightOffset flattened -- dash/dash_att no longer pull camera inward during sprints.

Version-Aware Backup System

  • Auto-cleanup on startup -- if backup version doesn't match current app version, stale data is deleted automatically. Upgrading UCM always starts clean.

UI Enhancements

  • Game folder path moved to header with folder icon button to open in Explorer.
  • FoV preview is now distance-aware -- camera-to-player gap and horizontal offset update in real time.
  • FoV cone enlarged for better visual representation at all FoV settings.
  • Window is now resizable -- size persists between sessions.
  • Horizontal shift tooltip and hint text explain that 0 = vanilla (char left), 0.5 = center.
  • Centered camera tooltip clarified.

Troubleshooting

If the mod appears to have no effect, try a clean reinstall:

  1. Close the game and mod tool
  2. Delete your entire old UCM folder (backups, last_install.json, everything)
  3. Steam: right-click Crimson Desert > Properties > Installed Files > Verify integrity
  4. Download v2.4 fresh, extract to a new folder and run

SHA-256: D8C78C32DFFD752D7687B1F05CEFD0B362F65117CBE6E102E5994A1F46CA5809
VirusTotal: Scan Results