v0.2.14
v0.2.14
This release fixes the Windows startup regression reported in v0.2.13 and adds packaged release smoke coverage.
Fixed
- Windows
Autographics now uses RT64's platform default again, which resolves to D3D12 on Windows. This avoids requiring Vulkan at startup and fixes immediate launch failure on systems without a Vulkan runtime. - Windows release packages now include the vcpkg runtime DLLs needed beside
LodRecomp.exe. - Windows and Linux release packages now include the RmlUi assets required by the Zelda-style launcher/settings UI.
CI and packaging
- Added a packaged-app smoke helper that requires the app to survive for 5 seconds.
- Windows and Linux CI now run the 5 second smoke test from the staged release package directory.
- macOS CI validates the
.appbundle structure and required UI assets. The hosted macOS runner's paravirtual Metal device cannot run the RT64 Metal smoke reliably, so runtime smoke is not used there.