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Lost Odyssey Recompiled v0.1

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@freefrank freefrank released this 06 Sep 04:28

Lost Odyssey Recompiled v0.1

First experimental Windows x64 release. Requires Windows 10/11, an AVX-capable x64 CPU, a Direct3D 12 GPU,
and your own supported four-disc Asian edition of Lost Odyssey. Game files are not included.

  • Portable runtime with required DXC libraries and a graphical game importer.
  • Import from extracted folders, default.xex, XDVDFS ISO, or Xbox 360 GOD containers.
  • First-launch language and graphics setup before the game starts.
  • Five interface and game text languages: English, Japanese, Korean, Traditional Chinese,
    and Simplified Chinese, based on the supported game resources.
  • FXAA, resolution and window mode settings; DLSS and frame generation are placeholders.
  • Built-in shader location index and parallel first-launch shader preparation. Supported
    resources avoid a full scan; unfamiliar resources retain the scan fallback.
  • Includes the recent dialogue playback, shadow rendering and window responsiveness fixes.

Extract the ZIP, run LostOdysseyRecomp.exe, choose your initial settings, then import
your game when prompted. You can also run InstallGame.exe directly to import more discs.
Keep the entire package together. See the included README for compatible input details.

This is an early release, not a full-game compatibility claim. Testing has focused on early
areas and selected scenes. Some shader translations and visual effects remain incomplete;
fullscreen, mouse and mixed-DPI behavior need broader testing. Keep backups of your saves.