v0.7.0
me3 v0.7.0
The highlights of v0.7.0 are BootBoost, a startup time improvement technique by TKGP originally for Dark Souls 3, the ability to launch .me3 files on Linux desktop environments, and localization of our documentation to Chinese and Polish.
As usual, v0.7.0 comes with a bunch of important bug fixes:
- Support Windows filesystem overrides (e.g. custom Lua scripts, custom mod data, DLL ini files) with packages
- Ensure packages/natives exist before passing them to the mod host
- Don't halt shutdown of the game when reading logs
- Find location of Windows binaries on Linux automatically
Thanks to the new contributors who upstreamed translations or features to this release:
- jn64 - Launching .me3 files on Linux
- Lexcellent - Chinese localization of me3.help
- kalarp - Polish localization of me3.help
Windows Installation
Download the me3_installer.exe setup wizard.
Already have me3 installed? Update to the latest version by opening the run prompt (Ctrl + R) and running me3 update.
Linux Installation
curl --proto '=https' --tlsv1.2 -sSfL https://github.com/garyttierney/me3/releases/download/v0.7.0/installer.sh | shme3 - v0.7.0 - 2025-07-28
🚀 Features
-
a14c35d (host) Skip logos in #372
- Removed white screen when launching FromSoftware games.
- Added an option (on by default) to skip the logos shown on startup and
when returning to the main menu. Use the--show-logosswitch forme3 launchor theskip_logoskey in "me3.toml" to override:
[game.eldenring] skip_logos = false
-
866ddc3 (host) BootBoost for supported games in #354
File archives in all games me3 supports are split into headers (.bhd)
and data (.bdt). The headers have a layer of RSA encryption applied to
them to prevent tampering, and are decrypted every time a game is ran.
This takes a signifant amount of time (1-10 seconds) and CPU resources.Inspired by BootBoost, me3
can now cache the decrypted archives and serve them to the game without
having to undo any encryption, speeding up the time it takes to get to
the start screen.To disable this feature, pass
--no-boot-boosttome3 launch.Closes #144
-
40ace32 (host) Speed up game boot by caching decrypted BHDs
-
a6d3b77 Publish Fedora RPMs via OBS in #374
Repositories are available for F42/rawhide at https://build.opensuse.org/package/show/home:gtierney/me3. These are experimental packages that are subject to breaking changes.
-
c211b54 Support configuring launch options in me3.toml in #364
Previously launching a me3 profile with modified launch options required
using the command-line or making changes to the system-wide me3 profile
association. Now we support launch options in me3.toml under the
[game]table, for example, to turn off boot boost and configure the
executable for ELDEN RING:[game.eldenring] exe = "test.exe" boot_boost = false
-
3e5fbe6 Launch .me3 profiles on Linux in #304
This allows .me3 profiles to be run by double-clicking on Linux desktop.
- Mainly for non-portable installs.
me3should be in PATH. me3-launch.desktopshould be installed to
~/.local/share/applications/(user) or/usr/share/applications/
(system).me3.xmlshould be installed to~/.local/share/mime/packages/or
/usr/share/mime/packages/distribution/assets/me3.pngshould be installed to
~/.local/share/icons/hicolor/128x128/apps/or
/usr/share/icons/hicolor/128x128/apps/- After installing files, may require running
update-desktop-database
andupdate-mime-database, or restarting your file manager (depends on
DE/FM) - The desktop file does not show in application launchers / menus; it's
only for associating with the mime file.
- Mainly for non-portable installs.
-
c8f1c55 Setup translations for docs site with Crowdin in #289
🐛 Bug Fixes
-
8ca16b4 (cli) Handling of optional args on the command line in #371
-
57a401b (cli) Print all incoming logs to console after launcher terminates in #363
-
4aca1c7 (host) Use filesystem hooks in #330
During the mod host initialization routine (before loading natives) hook
the following functions:CreateFileW, CreateFile2, CreateDirectoryW, CreateDirectoryExW,
DeleteFileWThis allows for files looked up inside the game directory like mod
configs and other files to be loaded from the corresponding mod
packages. -
3066483 (linux) Don't create default config in #379
Redundant after #336
-
89880a0 (linux) Correctly set mtime of tarball contents in #308
Fixes #307
-
1fc441e Launch path normalization in #365
If you just point directly to a file in the command line with the
profile like some3.exe launch -p mods.me3 --auto-detect, the parent
ofmod.me3will just be an empty path, whichnormalizerefuses to
handle.My quick solution for this is to just normalize first, then take the
parent of the normalized path. -
ce9cc92 Change game console output to UTF-8 on attach in #361
-
e0557b2 Respect NO_COLOR in #362
Fixes #277
-
3652f42 Respect Native.optional in #358
Fixes #294
-
e84e0b3 Don't list non-profile files in #359
Fixes #306
-
0aa020d Don't crash on failure to read non-UTF8 logs in #356
-
050a41d Respect native.enabled/package.enabled in #299
Fixes #298
-
5896daf Validate mod profile filepaths in #287
Skip invalid and nonexistent paths in mod profiles before passing them
to the mod host, preventing hard errors.Closes #240
-
a5e3db4 Don't stop path discovery on every filesystem error
-
c5fb8cc Exclude nonexistent paths and warn the user
-
c12976d Don't block shutdown with monitor thread in #285
This exists purely to signal minidump crash events, which are currently
not enabled in the latest release. Get rid of the infrastructure for
handling it via pipes, and we'll useWaitForMultipleObjectson the
process/crash event.Additionally switch the mod host to logging to
stdout, so we capture
logs from any other DLL mods in use.Fixes #270.
-
aa10096 Add singular profile aliases for packages/natives in #283
-
c38f7e6 Add .sh extension to example Linux scripts in #282
Closes #280
🚜 Refactor
-
126e316 Make Package.id optional in #357
Fixes #347
-
353f59f Clean up handling of well known paths in #336
Collates the various path lookups for
config/profiles/data/logs/binaries/steam to a single location and adds
additional search directories to cover a wider range of installations. -
39f5ed3 Centralized RTTI scanning in binary analysis workspace crate in #349
-
8862431 Add MSRV
-
bb9aa8f Suspend game process instead of debugging it in #338
Use
CREATE_SUSPENDEDinstead ofDEBUG_PROCESSon (game) process
creation and initialize the suspended process by creating a stub remote
thread before injecting the dll-syringe payload.
📚 Documentation
-
ed6b486 (zh) Partial revision of computer terminology in #329
-
b2ef03a (zh) Localize user feedback prompt and cookie consent in #323
-
5e66b88 Chinese (language) not Chinese (nationality) in #319
中国人 = Chinese (nationality)
中文 = Chinese (language) -
0187c55 Add Chinese and Polish translations in #318
Adds the recent translations contributed by the community to the
documentation site.
A new language selector is available to switch between different
languages. -
6ad57b1 Fix typo in FROMSOFTWARE in #295
Change "FROMSOTWARE" -> "FROMSOFTWARE"
-
b19b629 Complete initial release documentation tasks in #284