Skip to content
This repository was archived by the owner on May 10, 2026. It is now read-only.

v6.0.0* (RC)

Latest

Choose a tag to compare

@github-actions github-actions released this 17 Sep 21:54

Upgrade notes

  • v6.0.0 is the last gemidyne release of the gamemode - v6.0.0 is provided as is and no official support will be given. There may be bugs and map issues, but we are unable to provide support at this time.
  • If updating from v5.2.12, you need to update all files from the attached warioware.zip.
  • v6.0.0 requires warioware_redux_v6rc map to run. See more information at https://github.com/gemidyne/microtf2/wiki/Map-Compatibility

Main changes

  • A new Dodgeball boss featuring Pyros has been added.
  • A new microgame where players must land safely has been added.
  • A new microgame where players are in karts and must bump others off to succeed has been added.
  • A new microgame has been added where players as Heavies must heal other players as Medics by throwing a sandvich.
  • New particles have been added to the map to indicate whether a speed change is occuring or a boss time is inbound.
  • The Double Jump microgame has been replaced by a new taunt kill microgame.
  • The Inventory Day boss has been updated to include new effects on the incorrect answer rooms.
  • Translations have been updated by Mario6493, Le-Lo-Du-87 & Sza.
  • Korean translation has been added by zerosiki__.

Commits

  • 6a9542e: #222 - Added initial code for Feed a medic / Eat a sandvich (Steven)
  • 7376fba: Merge branch 'master' into dev (Steven)
  • 418084f: Initial updates for #222 (doesn't work) (Steven)
  • 9073fc7: Updating gh actions to build against both 1.10 and 1.11 (Steven)
  • 950e240: Merge branch 'master' into dev (Steven)
  • 178bfd3: Post-merge fix (Steven)
  • 90fbc46: #222 Now working (Steven)
  • b669310: Remove debug preload message on precache sounds (Steven)
  • 9c24ba9: Fix game speed not always being reset to 1.0 (Steven)
  • a3ef360: OnPlayerTakeDamage updated to allow for damageType detection & result modification (Steven)
  • 9863118: Remove debug statement (Steven)
  • 10a16d6: #230 - Initial (Steven)
  • 4e61673: Update OnPlayerTakeDamage to allow detection of damageCustom flag (Steven)
  • c32466b: #230 - code complete (Steven)
  • 5a1f1d6: Added base requirement for SDKHooks 2.1+ (Steven)
  • bca6c57: Updated readme (Steven)
  • a8f658e: Remove more debug statements (Steven)
  • e33c657: 🌐 Translations updated by [SSR] not a scientist through gemidyne.com. (Himiko)
  • 0d9ef17: 🌐 Regenerated PT SourceMod translations. (Himiko)
  • 7fd6254: 🌐 Regenerated FR SourceMod translations. (Himiko)
  • 2702133: 🌐 Regenerated DE SourceMod translations. (Himiko)
  • aaaa4af: 🌐 Regenerated IT SourceMod translations. (Himiko)
  • 3fdd00f: 🌐 Regenerated PL SourceMod translations. (Himiko)
  • 14825ae: 🌐 Regenerated PT_P SourceMod translations. (Himiko)
  • a29d210: 🌐 Regenerated RU SourceMod translations. (Himiko)
  • be00738: 🌐 Regenerated ES SourceMod translations. (Himiko)
  • 553632d: * Added BGMs for heal a medic/eat a sandvich & taunt kill microgames (Steven)
  • d9920f4: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Steven)
  • 4067afc: #231 Added extra check for TF2Attributes running (Steven)
  • 3914eb3: Merge branch 'master' into dev (Steven)
  • 900ee6e: Merge branch 'master' into dev (Steven)
  • d543357: Trying to fix the build on github (Steven)
  • 568e1da: Trying to refer to env path for build (Steven)
  • b0b7b1f: Show includes (Steven)
  • 49abe36: Attempting to fix github actions (Steven)
  • d499ac4: Reworking main workflow/action (Steven)
  • a59e388: Missing wildcard added (Steven)
  • 7634e47: Adding explicit -i $includePath for SM 1.11 (Steven)
  • ad5afe8: Adding explicit spcomp switches to force semicolons (Steven)
  • 3171690: Remove for now (Steven)
  • 20cf43a: Testing artifact creation (Steven)
  • d57ad4a: Fix invalid line (Steven)
  • 1d87853: Missing --parents switch (Steven)
  • dc60b5e: Fix cmds & use github different zip action (Steven)
  • 70505c5: FIx missing name node (Steven)
  • 78f0548: Ensure SM version is in the artifact names & not recursive zip (Steven)
  • 5ca8fb2: Remove redundant zip (Steven)
  • 0460b3d: Merge branch 'master' into dev (Steven)
  • b4508ce: 🌐 Translations updated by Mario6493 through gemidyne.com. (Himiko)
  • acbef6c: 🌐 Regenerated PT SourceMod translations. (Himiko)
  • e129752: 🌐 Regenerated FR SourceMod translations. (Himiko)
  • 91d34b6: 🌐 Regenerated DE SourceMod translations. (Himiko)
  • 1e4c857: 🌐 Regenerated IT SourceMod translations. (Himiko)
  • 555a00e: 🌐 Regenerated PL SourceMod translations. (Himiko)
  • 1b32f1d: 🌐 Regenerated PT_P SourceMod translations. (Himiko)
  • 680fe41: 🌐 Regenerated ES SourceMod translations. (Himiko)
  • f790353: 🌐 Translations updated by Stevu through gemidyne.com. (K-chan)
  • 2491ff1: 🌐 Regenerated IT SourceMod translations. (K-chan)
  • 4a6158d: 🌐 Translations updated by Stevu through gemidyne.com. (K-chan)
  • f42df65: 🌐 Regenerated IT SourceMod translations. (K-chan)
  • 8d55a87: 🌐 Translations updated by [SSR] not a scientist through gemidyne.com. (K-chan)
  • cd350ec: 🌐 Regenerated RU SourceMod translations. (K-chan)
  • 7c29645: 🌐 Translations updated by Sza through gemidyne.com. (K-chan)
  • 8149035: 🌐 Regenerated PL SourceMod translations. (K-chan)
  • 0e2455c: Merge branch 'master' into dev (Steven)
  • 62e491a: Merge branch 'master' into dev (Steven)
  • 5f3d5de: Reverting to older morecolors include, use pragma dynamic to increase stack space (Steven)
  • 1ffc389: Merge branch 'master' into dev (Steven)
  • 2b5fec7: Merge branch 'master' into dev (Steven)
  • 52c0070: Merge remote-tracking branch 'remotes/origin/master' into dev (Steven)
  • ce8faaa: Simplify median calc for Bossgame7 (FlaminSarge) #246
  • 096274e: Merge branch 'master' into dev (am4u)
  • a60b46e: New particles added to speed changes & boss time event (am4u)
  • 4d43eca: Add missing metadata (am4u)
  • 5a860e8: Fixing bgm length to not be too short (am4u)
  • 6b364ec: BGM - microgame may be replaced in future (am4u)
  • 6a2742d: Mimimum player count for Taunt Kill minigame + more fake special rounds (Mario6493)
  • 6e569c0: Update Bossgame3.sp (Mario6493)
  • d8c7e4f: New microgame area added (am4u)
  • 2269f75: Minigame 31 (Land safely) added - needs testing (am4u)
  • 97dc547: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (am4u)
  • e81e229: Fixing indentation (am4u)
  • Open random platforms on start (am4u)
  • f5acff4: Added BGM for minigame 31 (Mario6493)
  • f33fd65: Minigame31 post test changes - this minigame might be pulled due to it not having enough reaction time (am4u)
  • 0560bb9: Fix errors (am4u)
  • a93bb10: Update Bossgame3.sp (Mario6493)
  • e69fb0e: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Mario6493)
  • bc96223: Spawn higher (am4u)
  • ba60225: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (am4u)
  • c1b348d: Minigame31 Area & code updates - however this still does not work. Base Jumper does not stay deployed with and without hidden convar change.. (am4u)
  • 8030065: Merge branch 'master' into dev (Stevu)
  • a848ffe: Fixed parachutes not working on minigame 31 (Stevu)
  • afa8864: Raised volume of tauntkill minigame BGM (Mario6493)
  • b77ff11: Raised volume of healmedic minigame BGM (Mario6493)
  • 4e93372: Reworked falling floor boss surroundings (Stevu)
  • e4c114a: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 1dd766e: Refresh for breaking floor boss (Stevu)
  • 0691dab: Extra detailing on parachute area (Stevu)
  • d7bbca5: Latest map file (Stevu)
  • 17d1c2f: Better respawn coordinates for Smash Arena (Stevu)
  • 9478ee3: Land Safely now blocks damage from other players only (Stevu)
  • 5a14683: Visual & audio feedback on successfully making another player laugh on Dont Laugh minigame (Stevu)
  • afb3f74: Updating syntax (Stevu)
  • 39eadba: Better land safely win conditions, still needs better air control (Stevu)
  • 060cc3c: Land safely: better air control and win condition checks (might be finished) (Stevu)
  • 01aa82c: Escape the Factory: Only decrease health when player is alive and not marked as Winner (Stevu)
  • 535ac6c: Fixed funny logic bug (Stevu)
  • cd04fda: Hit the Target: make the target move between 2 points using func_tracktrain (Stevu)
  • 7980ddf: Better bossgame filenames (Stevu)
  • afcf791: More descriptive minigame filenames (Stevu)
  • 4bf531f: Initial dodgeball boss code (Stevu)
  • 7f35540: Land safely: open parachute indicators added (Stevu)
  • 5a2e32d: Adding tf_flamethrower_burstammo convar (Stevu)
  • be9b193: Adding new stocks for upcoming dodgeball boss (Stevu)
  • b58d5dd: Adding client eye methods to player.inc (Stevu)
  • dec1a66: Updating entity methodmap to be more flexible (Stevu)
  • b3ded4a: Initial dodgeball boss area - very early, still WIP. (Stevu)
  • 5a0896c: Dodgeball boss: area updated and refined (Stevu)
  • 74f4d60: Land safely: updated the blocked special round list (Stevu)
  • 9c0efb5: Updating g_pfOnPlayerDeath to also push the inflictor entity id (Stevu)
  • 0994de6: Adding in extra Id > 0 check to IsValid prop on Entity (Stevu)
  • b533d38: Add Bossgame9_Caption to translation project (Stevu)
  • 0e937f1: Reviewed blocked special rounds for Inventory Day & Super Typing Attack (Stevu)
  • Implement main boss code, pending new BGM/play testing (Stevu)
  • 60e6f44: Added Dodgeball boss BGM (Mario6493)
  • use new BGM (Stevu)
  • add blast radius when nuke rockets are spawned (Stevu)
  • increase nuke speed & tweak nuke rocket modifier (Stevu)
  • 88a2e3f: Inventory Day: adding some sfx (Stevu)
  • further tweaks/balancing (Stevu)
  • remove vent models as these could be used to exploit (Stevu)
  • move rocket spawner props and add railings (Stevu)
  • updated rocket spawner coords (Stevu)
  • 2ba1ca4: Updated italian translation (Mario6493)
  • adding spectator camera points (Stevu)
  • 2bce043: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • push latest vmf (Stevu)
  • f2c3aee: Use nuke model for nuke rockets for better clarity. (Stevu)
  • 221a0f2: Latest map VMF pushed (Stevu)
  • add explosion particle when exploded rocket is a nuke (Stevu)
  • use slower interval for nuke spawns, retain current spawn interval for rocket spawns (Stevu)
  • use random class and specific weapons (Stevu)
  • updated translations to refer to Sentry Buster (Stevu)
  • trying to debug some taunt kills not working (Stevu)
  • 4cf7915: Fix overheal and always enable collisions for taunt kill (Stevu)
  • fix 2 brush faces not having nodraw applied beneath floor (Stevu)
  • d298528: Adding ResetHealth to lessen the overheal effects throughout minigames (Stevu)
  • limit to only Pyro, Spy & Scout for taunt kills (others require coliisions to be enabled which causes issues with players getting stuck at player counts > 24) (Stevu)
  • recalculated BGM length in config (Stevu)
  • 1c95e43: Updated duration and volume of some BGMs (Mario6493)
  • remove todo comment (Stevu)
  • 31eb277: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Mario6493)
  • 024343c: Updated Italian translation (Mario6493)
  • 4ee6398: Updated italian translation (Mario6493)
  • conditionally run CI only when src/scripting/** is updated (Stevu)
  • 5062492: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 17ea1ba: Add translations workflow (Stevu)
  • d4f0a8d: Pushing translation change to trigger workflow (Stevu)
  • f61b787: Trigger translation workflow (Stevu)
  • cb0eb9a: [automated commit] export latest translations from project (github-actions)
  • d917cdb: Fix workflow and push another small translation update (Stevu)
  • 8e5a656: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 186b6df: Add dummy translation to test it works (Stevu)
  • cc3bf50: [automated] export latest translations from project (github-actions[bot])
  • 39ffb7b: Remove dummy translation (Stevu)
  • 79e8283: [automated] export latest translations from project (github-actions[bot])
  • 1012d59: Updated stage name (Stevu)
  • 0dbffaf: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 0ead67c: #252: better effects on wrong answer rooms (needs testing!) (Stevu)
  • 61e8d97: #252 InventoryDay: tweak steam effects (Stevu)
  • trying to work around source quirks. (Stevu)
  • 72b20fd: (Hopefully) fixed minigame BGMs cutting off early (Mario6493)
  • b424f52: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Mario6493)
  • 2d80705: Updating translation project schema $types (Stevu)
  • 10e54c2: Fix missing s in $type in project (Stevu)
  • 4c9a7cb: Merge branch 'master' into dev (Stevu)
  • f391c12: Merge branch 'master' into dev (Stevu)
  • 3667e05: Adding categories to every translation phrase (Stevu)
  • c430dbd: #108 - needs testing (Stevu)
  • 1b1bace: [automated] export latest translations from project (github-actions[bot])
  • 9245259: #256 - needs testing (Stevu)
  • 33ea502: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 08b73d3: [automated] export latest translations from project (github-actions[bot])
  • 145dd39: #256 - trying to make kart work (Stevu)
  • 1db8fb5: Removing shove minigame (Stevu)
  • 3cf1f0a: [automated] export latest translations from project (github-actions[bot])
  • 92d0bb2: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • b250a5e: [automated] export latest translations from project (github-actions[bot])
  • 64296ad: Translator tool testing (Safalin)
  • 41ef33a: [automated] export latest translations from project (github-actions[bot])
  • cab2541: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • 5ddaafa: [automated] export latest translations from project (github-actions[bot])
  • b443c65: Revert again (Safalin)
  • ac615de: [automated] export latest translations from project (github-actions[bot])
  • a0539b0: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • a440a6a: [automated] export latest translations from project (github-actions[bot])
  • c422ac6: Revert once more (Safalin)
  • 593a240: [automated] export latest translations from project (github-actions[bot])
  • b518716: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • b2ccb8e: [automated] export latest translations from project (github-actions[bot])
  • 5611431: Revert test (Stevu)
  • ab7cd4b: [automated] export latest translations from project (github-actions[bot])
  • 9b6237e: 🌐 Translations updated by Mario6493 using Translator Tool. (K-chan)
  • 6176d4f: [automated] export latest translations from project (github-actions[bot])
  • 273667d: Fix missing languages (Stevu)
  • f1e4a14: Merge branch 'dev' of https://github.com/gemidyne/microtf2 into dev (Stevu)
  • 61fa52f: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • 377f3d0: [automated] export latest translations from project (github-actions[bot])
  • ba57703: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • 1dfeaed: [automated] export latest translations from project (github-actions[bot])
  • deaea57: 🌐 Translations updated by Mario6493 using Translator Tool. (K-chan)
  • e007bf1: [automated] export latest translations from project (github-actions[bot])
  • 92a2ad4: 🌐 Translations updated by Le-Lo-Du-87 using Translator Tool. (K-chan)
  • 278c789: [automated] export latest translations from project (github-actions[bot])
  • afec326: 🌐 Translations updated by Sza using Translator Tool. (K-chan)
  • 50e3c80: [automated] export latest translations from project (github-actions[bot])
  • 3d2b23a: Merge branch 'master' into dev (Safalin)
  • d651054: Merge branch 'master' into dev (Safalin)
  • 96799f5: Disable kartbump for now (Safalin)
  • 8c95181: Attempting to debug removal of the delay when a kart is first spawned (Safalin)
  • 56866e7: Re-enable for testing (Safalin)
  • cbf3fc0: Balancing for kart bump (Safalin)
  • 2ff71be: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • 7310f26: [automated] export latest translations from project (github-actions[bot])
  • 5c4355e: Update README.md (Safalin)
  • 910f3c9: Merge branch 'master' into dev (Safalin)
  • db6e166: Removing the glow set on players - this no longer behaves as it used to (Safalin)
  • 31879f5: Enable Korean translations (Safalin)
  • e2d6efb: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • e24f544: 🌐 Translations updated by Safalin using Translator Tool. (K-chan)
  • ecad027: Forcing translation gen (Safalin)
  • 00066bf: Forcing translation file generation (Safalin)
  • 57b50cf: [automated] export latest translations from project (github-actions[bot])
  • 41ce326: Revert temp change (Safalin)
  • 2f43244: Revert 2 (Safalin)
  • 072163c: no message (Safalin)
  • 97be4f5: 🌐 Translations updated by zerosiki__ using Translator Tool. (K-chan)
  • 5a33d9c: [automated] export latest translations from project (github-actions[bot])
  • c1658d4: 🌐 Translations updated by zerosiki__ using Translator Tool. (K-chan)
  • 961db0a: [automated] export latest translations from project (github-actions[bot])
  • 6089ff3: Update README.md (Safalin)
  • 1ea1b8c: Merge branch 'dev' (Safalin)
  • 8956ec9: Amend version disclaimer (Safalin)
  • 903d5cc: Fix disclaimer (Safalin)
  • 72ecb7b: Fix build (Safalin)
  • 848e0aa: Force sm build (Safalin)