Releases: ghostrager1990/ShaderPurge
Releases · ghostrager1990/ShaderPurge
Release list
ShaderPurge v1.0.0 — Initial Official Release
⚡ ShaderPurge v1.0.0 — Initial Release
ShaderPurge is a standalone, open-source GPU driver, Direct3D, and game engine pipeline cache management utility designed for Windows 10 & 11. It flushes stale and corrupt binary shader blobs to resolve micro-stutters, texture pop-in, and frametime drops.
✨ Key Features
- Universal Cache Scanning & Purging:
- DirectX: Universal Windows Direct3D 11/12 pipeline cache (
D3DSCache). - AMD Radeon: Adrenalin
DxCache, modern DXCDxcCache, legacyOglCache, andDVRbuffers. - NVIDIA GeForce:
NV_Cache,DXCache, andGLCache. - Intel: Arc & UHD graphics shader caches.
- Launchers & Engines: Steam web cache, Ubisoft Connect, EA App, Epic Games, and Battle.net.
- DirectX: Universal Windows Direct3D 11/12 pipeline cache (
- Dynamic Hardware-Aware Theming: Modern Fluent Design interface with automatic brand accent synchronization (Radeon Crimson, GeForce Green, Intel Blue) and Light/Dark mode toggling.
- Safe-Purge Engine: Gracefully detects and closes active game launchers before purge operations to prevent file-locking and permission conflicts.
- Full Automation & Settings Suite:
- Storage Threshold Trigger: Automatically purges caches when detected size exceeds a custom limit (MB/GB).
- Scheduled Purging: Configure automated background cleaning on a Daily, 3-Day, Weekly, or Monthly cadence at specific hours.
- Tray Integration: Optional minimize-to-system-tray behavior with Windows toast notifications.
- Custom Folder Support: Add, monitor, and clean custom game or application cache paths.
📦 Installation
- Download
ShaderPurge.exeattached below. - Run the executable (requires Administrator elevation to purge protected driver directories).
- Completely standalone — no external
.NET runtimeor dependencies required.
Full Changelog: https://github.com/ghostrager1990/ShaderPurge/commits/v1.0.0