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ShaderPurge v1.0.0 — Initial Official Release

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@ghostrager1990 ghostrager1990 released this 25 Aug 04:28
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⚡ ShaderPurge v1.0.0 — Initial Release

ShaderPurge is a standalone, open-source GPU driver, Direct3D, and game engine pipeline cache management utility designed for Windows 10 & 11. It flushes stale and corrupt binary shader blobs to resolve micro-stutters, texture pop-in, and frametime drops.


✨ Key Features

  • Universal Cache Scanning & Purging:
    • DirectX: Universal Windows Direct3D 11/12 pipeline cache (D3DSCache).
    • AMD Radeon: Adrenalin DxCache, modern DXC DxcCache, legacy OglCache, and DVR buffers.
    • NVIDIA GeForce: NV_Cache, DXCache, and GLCache.
    • Intel: Arc & UHD graphics shader caches.
    • Launchers & Engines: Steam web cache, Ubisoft Connect, EA App, Epic Games, and Battle.net.
  • Dynamic Hardware-Aware Theming: Modern Fluent Design interface with automatic brand accent synchronization (Radeon Crimson, GeForce Green, Intel Blue) and Light/Dark mode toggling.
  • Safe-Purge Engine: Gracefully detects and closes active game launchers before purge operations to prevent file-locking and permission conflicts.
  • Full Automation & Settings Suite:
    • Storage Threshold Trigger: Automatically purges caches when detected size exceeds a custom limit (MB/GB).
    • Scheduled Purging: Configure automated background cleaning on a Daily, 3-Day, Weekly, or Monthly cadence at specific hours.
    • Tray Integration: Optional minimize-to-system-tray behavior with Windows toast notifications.
    • Custom Folder Support: Add, monitor, and clean custom game or application cache paths.

📦 Installation

  1. Download ShaderPurge.exe attached below.
  2. Run the executable (requires Administrator elevation to purge protected driver directories).
  3. Completely standalone — no external .NET runtime or dependencies required.

Full Changelog: https://github.com/ghostrager1990/ShaderPurge/commits/v1.0.0