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Curated knowledge companion for awesome-game-security — a large resource list spanning offensive game hacking and defensive anti-cheat research.
Site: gs.awesome.rip · Repo: gmh5225/awesome-game-security
This wiki synthesizes the README categories, AI agent skills, and selected project descriptions into topic overviews and concept pages. Prefer the wiki for navigation and mental models; use the README → description/ → archive/ path when you need a specific repository.
| Page | When to open it |
|---|---|
| Getting-Started | First visit, how the project is organized |
| Overview | Domain map and topic routing |
| Categories | README section index with link density |
| Skills-for-AI-Agents | Install Cursor / Claude / Codex skills |
| Contributing | How to add links and improve this wiki |
| Topic | Covers |
|---|---|
| Anti-Cheat | EAC, BattlEye, Vanguard, detection layers |
| DMA-Attack | PCIe DMA, FPGA, IOMMU, attestation |
| Game-Hacking | Escalation from usermode to DMA |
| Windows-Kernel | Callbacks, HVCI, PatchGuard, BYOVD |
| Reverse-Engineering | IDA/Ghidra, DBI, deobfuscation |
| Graphics-API | Present hooks, overlays, capture |
| Game-Engine | Unreal, Unity IL2CPP, Source, Godot |
| Mobile-Security | Android / iOS, Frida, root / jailbreak |
- Concepts — shared technical topics (DMA, HVCI, IL2CPP, …)
- Entities — notable research repos called out from descriptions
Resources here support security research, defense engineering, and education. Many offensive techniques are documented because defenders need the same threat model. Do not use this material to cheat in live multiplayer games or violate applicable law or game ToS.
awesome-game-security · gs.awesome.rip · Wiki mirrors the in-repo knowledge layer under wiki/