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Graphics API

NeverSightAI edited this page Jul 16, 2026 · 2 revisions

Graphics API

Interception and overlay rendering across DirectX, OpenGL, and Vulkan—Present/SwapBuffers hooks, DXGI swap chains, shader/draw interception, screenshot surfaces, and capture pipelines used by both overlays and AI visual cheats.

Key sub-areas

  • DirectX: DX9 EndScene/Present; DX11/12 IDXGISwapChain::Present; draw-call hooks
  • OpenGL / Vulkan: wglSwapBuffers, vkQueuePresentKHR, custom layers
  • Overlays: internal ImGui-on-Present, external layered windows, DWM/Steam/NVIDIA hijacks
  • Anti-screenshot: BitBlt / DXGI Desktop Duplication / Present interception vs evasion
  • OBS capture: Game Capture injects graphics-hook DLLs—detection-relevant for AC and AI cheats

Related concepts

Present Hook · Game Hacking · Anti-Cheat

README map

DirectX (hooks/overlays/tools), OpenGL, Vulkan, plus Cheat Overlay/Render and Anti Cheat Screenshot / Detection:Overlay.

→ README § DirectX · OpenGL · Vulkan

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