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Graphics API
NeverSightAI edited this page Jul 16, 2026
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Interception and overlay rendering across DirectX, OpenGL, and Vulkan—Present/SwapBuffers hooks, DXGI swap chains, shader/draw interception, screenshot surfaces, and capture pipelines used by both overlays and AI visual cheats.
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DirectX: DX9 EndScene/Present; DX11/12
IDXGISwapChain::Present; draw-call hooks -
OpenGL / Vulkan:
wglSwapBuffers,vkQueuePresentKHR, custom layers - Overlays: internal ImGui-on-Present, external layered windows, DWM/Steam/NVIDIA hijacks
- Anti-screenshot: BitBlt / DXGI Desktop Duplication / Present interception vs evasion
- OBS capture: Game Capture injects graphics-hook DLLs—detection-relevant for AC and AI cheats
Present Hook · Game Hacking · Anti-Cheat
DirectX (hooks/overlays/tools), OpenGL, Vulkan, plus Cheat Overlay/Render and Anti Cheat Screenshot / Detection:Overlay.
→ README § DirectX · OpenGL · Vulkan
awesome-game-security · gs.awesome.rip · Wiki mirrors the in-repo knowledge layer under wiki/