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Overview
Curated resource list spanning offensive game hacking and defensive anti-cheat research, with heavy coverage of Windows internals, drivers, DMA, reverse engineering, and engine-specific surfaces.
The README organizes thousands of links into engines/rendering, offensive (Cheat), defensive (Anti Cheat), platform hardening (Windows Security Features), mobile/console ecosystems, and supporting gamedev infrastructure.
Prefer this wiki for synthesis; fall back to README → descriptions → archives for specific repos.
| Topic | Overview | Typical queries |
|---|---|---|
| Anti-cheat | Anti-Cheat | EAC, BattlEye, Vanguard, detection |
| DMA | DMA-Attack | pcileech, FPGA, IOMMU |
| Game engine | Game-Engine | Unreal, Unity IL2CPP, Godot |
| Game hacking | Game-Hacking | memory, injection, overlays |
| Graphics API | Graphics-API | Present hooks, DXGI, Vulkan |
| Mobile | Mobile-Security | Frida, Magisk, jailbreak |
| Reverse engineering | Reverse-Engineering | IDA, DBI, deobfuscation |
| Windows kernel | Windows-Kernel | callbacks, HVCI, PatchGuard |
- Easy Anti-Cheat, BattlEye, Vanguard — major AC products
- DMA, IOMMU — external memory access threat / defense
- HVCI, PatchGuard, Kernel Callbacks, BYOVD — Windows trust stack
- Present Hook, IL2CPP, Frida — graphics, engines, mobile RE
Security-dense sections: Cheat (~2500 links), Anti Cheat (~565), DirectX/OpenGL/Vulkan, Windows Security Features, Some Tricks — plus engine and emulator categories. See Categories.
Installable skills mirror these topics. See Skills for AI Agents.
awesome-game-security · gs.awesome.rip · Wiki mirrors the in-repo knowledge layer under wiki/