tutorials/rendering/drawable_textures #768
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The correct virtual function to override is _gui_input(), not _on_gui_input(). 4.7.1 |
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tutorials/rendering/drawable_textures
DrawableTextures are a type of Texture2D with additional functions for modifying the texture via the GPU. This can be used for procedural texturing, real-time effects, and much more. Basic rectangl...
https://docs.godotengine.org/en/stable/tutorials/rendering/drawable_textures.html
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