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getting_started/first_2d_game/02.player_scene #996
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Make sure AnimatedSprite2D is selected and then find the Sprite Frames property under the Animation section in the Inspector and click "[empty]" -> "New SpriteFrames": Should better say: Make sure AnimatedSprite2D is selected, popup is opened, and then find the Sprite Frames property on that popup and click "[empty]" -> "New SpriteFrames": |
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getting_started/first_2d_game/02.player_scene
With the project settings in place, we can start working on the player-controlled character. The first scene will define the Player object. One of the benefits of creating a separate Player scene i...
https://docs.godotengine.org/en/stable/getting_started/first_2d_game/02.player_scene.html
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