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Update Spatial Material 3D page for Godot 4 #4587
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Fixed |
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This has conflicts that need to be resolved :) |
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@skyace65 Just a friendly reminder bump. Thanks for all the work you do :) |
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I've fixed the merge conflict. This is going to need some more updates once I figure out how ORM Materials work. |
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Added a description for Filter and Repeat. I've also updated the beginning of the page for ORMMaterial3D. |
clayjohn
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Looks pretty good! Just a few little changes
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Fixed. |
mhilbrunner
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Some small things, otherwise looks great!
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Fixed. |
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I've added the changes from #5826 for the new material overlay property. |
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Thanks! |
Updates the SpatialmMaterial3D page for Godot 4.0. Most of this was reorganizing the page. The material is largely the same as in Godot 3.2 but everything is organized differently, and the flag section was removed.
-For the page layout a dashed line "----" is for a category and "~~~~~" is for a setting in that category.
-The image at the top of the page showing flags was replaced with one showing a list of all the settings (did png compression)
-Removed the ensure correct normals and line width sections as those settings have been removed.
-Changed wording for a few sections to reflect the new layout
-Added a back light description
-Added a description for next pass
-Replaced refrences of GLES3 with Vulkan
More work has to be done in the future, but I'd say this is a good start.