fix for mouse events propagation after capturing mouse #64492
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When mouse is outside the window when Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) is called, then after calling Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) gui is not propagating some of the mouse events: buttons are not highlighted when mouse is hovering over them and some signals like mouse_entered/mouse_exited are not called.
This commit fixes this issue by removing redundant check in viewport - if viewport is receiving mouse movement events that means mouse must be inside the viewport so there is no need for such check.
It also removes gui.mouse_in_viewport member variable since it's not reliable - it's not updated at the time of mouse capturing.
closes #64438
This work was kindly sponsored by The Mirror