Hide Initial Clip property if not relevant in AudioStreamInteractive editor #95136
+4
−0
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If no clips have been created yet, there's no clip to choose from for the Initial Clip property.
PS: Is there a way to force the parameter list to be updated? This would allow Switch to Clip to be hidden if there are no clips as well:
godot/modules/interactive_music/audio_stream_interactive.cpp
Line 458 in 3978628
The following code works, but it doesn't update when you add/remove a clip until you reselect the node:
Fixing this would allow fully closing #94140 when coupled with #95134.
Preview
audio_interactive_editor_initial_clip.mp4