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RuneTools 1.7.3

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@goldgolem624 goldgolem624 released this 02 Aug 20:49

New panel: Anachronia Agility Course

  • All 52 obstacles and the seven sections come from the cache, with each section's tier and Agility requirement (Beginner 30, Novice 50, Advanced 70, Master 85). Route order was cross-checked obstacle by obstacle against the game's own section listing.

  • Progress is read from the game itself, not estimated: every section has its own obstacle mask, so the panel knows exactly which obstacles you have taken, plus lap progress, total laps, and lap time down to the game tick (mm:ss is only a rounded display, so ticks is what shows a real improvement).

  • The next obstacle is highlighted in game and named with its loc id and tile. It targets a section entry rather than whatever happens to be nearest, since a section only scores as a consecutive run and seven obstacles share the name "Cliff face".

  • Choose which end of the loop to start from: auto, north or south. Sections above your level are skipped, so a lower-level account is routed back to the other beginner end for its partial lap instead of being pointed at a section it cannot use.

Teleport requirements

  • Every requirement now shows its own green or red status with your live progress: skill levels against your level, quests resolved by quest id, achievement task sets judged from their tasks with an x/y count, and outfits requiring all five pieces with worn progress.

  • Fairy rings check the unlock each ring code actually needs, taken from the game's own availability resolver. Spirit tree destinations check whether the tree is grown or unlocked, including the Path of Glouphrie and three-grown-trees cases.

  • Charges are read from where the game keeps them: the spirit tree re-rooter, all four locator variants, and the daily teleport counters for all seven modified skilling hats. A row with nothing left gates like any other unmet requirement.

  • Spell teleports bind to their cache entry, so spellbook, Magic level, rune costs, purchase unlocks and icons all come from the game. Livid Farm spells report whether the spell was bought.

  • Removed content taken out: the Warband camp destination, the minigame group-finder destinations, Deathmatch, Stealing Creation, Dungeoneering and Shifting Tombs.

  • Fixes: the cabbage-port needs Explorer's ring 3 and Lumbridge medium tasks, Big Book o' Piracy needs Pieces of Hate, Wilderness sword destinations need their task tier, the Enchanted lyre gained its missing destinations, and several arrival planes.