Attach weapons & props to rigged characters — from Claude Code, Cursor or any MCP client. Thin client for the GripForge API.
claude mcp add gripforge -e GRIPFORGE_API_KEY=gf_... -- npx -y @gripforgeai/mcpOr in .mcp.json:
{
"mcpServers": {
"gripforge": {
"command": "npx",
"args": ["-y", "@gripforgeai/mcp"],
"env": { "GRIPFORGE_API_KEY": "gf_..." }
}
}
}Get a free API key at https://gripforge.ai/login — the free plan includes 3 API/MCP attaches per month to try it out (plus 15 in the web Studio). Paid plans from €29/mo for production use.
grok mcp add gripforge --env GRIPFORGE_API_KEY=gf_... -- npx -y @gripforgeai/mcpOr in ~/.grok/config.toml:
[mcp_servers.gripforge]
command = "npx"
args = ["-y", "@gripforgeai/mcp"]
enabled = true
startup_timeout_sec = 45
[mcp_servers.gripforge.env]
GRIPFORGE_API_KEY = "gf_..."Also works with Cursor, Windsurf and any MCP-compatible client — same
command / args / env triple.
gripforge_attach— character + prop in, bone-local bind + Three.js / Unity / Godot snippets out. Styles: melee, gun, shield, staff (scythe/polearm). Withexport_glb: true(+out_dir) it also writesattached.glb: the character with the fist closed and the prop attached, textures preserved — use this for mitten-hand rigs, whose closed fist cannot travel in a JSON bind.gripforge_formats— supported formats & options.
GRIPFORGE_API_KEY(required) — 1 credit = 1 successful attachGRIPFORGE_API_URL(optional) — defaults to https://gripforge.ai