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Agent SYMBOLS_p17

grisun0 edited this page Oct 23, 2026 · 12 revisions

Symbols (page 17 of 27)

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Symbol Kind File:Line Signature
rejectmatrix variable progs/doomgeneric/p_local.h:261 extern byte* rejectmatrix;
spechit variable progs/doomgeneric/p_local.h:222 extern line_t* spechit[MAXSPECIALCROSS];
thinkercap variable progs/doomgeneric/p_local.h:67 extern thinker_t thinkercap;
tmceilingz variable progs/doomgeneric/p_local.h:206 extern fixed_t tmceilingz;
tmfloorz variable progs/doomgeneric/p_local.h:205 extern fixed_t tmfloorz;
trace variable progs/doomgeneric/p_local.h:183 extern divline_t trace;
DEFAULT_SPECHIT_MAGIC macro progs/doomgeneric/p_map.c:50 #define DEFAULT_SPECHIT_MAGIC
PIT_ChangeSector function progs/doomgeneric/p_map.c:1304 boolean PIT_ChangeSector (mobj_t* thing)
PIT_CheckLine function progs/doomgeneric/p_map.c:206 boolean PIT_CheckLine (line_t* ld)
PIT_CheckThing function progs/doomgeneric/p_map.c:275 boolean PIT_CheckThing (mobj_t* thing)
PIT_RadiusAttack function progs/doomgeneric/p_map.c:1211 boolean PIT_RadiusAttack (mobj_t* thing)
PIT_StompThing function progs/doomgeneric/p_map.c:97 boolean PIT_StompThing (mobj_t* thing)
PTR_AimTraverse function progs/doomgeneric/p_map.c:843 boolean PTR_AimTraverse (intercept_t* in)
PTR_ShootTraverse function progs/doomgeneric/p_map.c:928 boolean PTR_ShootTraverse (intercept_t* in)
PTR_SlideTraverse function progs/doomgeneric/p_map.c:663 boolean PTR_SlideTraverse (intercept_t* in)
PTR_UseTraverse function progs/doomgeneric/p_map.c:1142 boolean PTR_UseTraverse (intercept_t* in)
P_AimLineAttack function progs/doomgeneric/p_map.c:1068 fixed_t P_AimLineAttack ( mobj_t* t1, angle_t angle, fixed_t distance )
P_ChangeSector function progs/doomgeneric/p_map.c:1368 boolean P_ChangeSector ( sector_t* sector, boolean crunch )
P_CheckPosition function progs/doomgeneric/p_map.c:402 boolean P_CheckPosition ( mobj_t* thing, fixed_t x, fixed_t y )
P_HitSlideLine function progs/doomgeneric/p_map.c:611 void P_HitSlideLine (line_t* ld)
P_LineAttack function progs/doomgeneric/p_map.c:1110 void P_LineAttack ( mobj_t* t1, angle_t angle, fixed_t distance, fixed_t slope, int dama...
P_RadiusAttack function progs/doomgeneric/p_map.c:1253 void P_RadiusAttack ( mobj_t* spot, mobj_t* source, int damage )
P_SlideMove function progs/doomgeneric/p_map.c:722 void P_SlideMove (mobj_t* mo)
P_TeleportMove function progs/doomgeneric/p_map.c:131 boolean P_TeleportMove ( mobj_t* thing, fixed_t x, fixed_t y )
P_ThingHeightClip function progs/doomgeneric/p_map.c:557 boolean P_ThingHeightClip (mobj_t* thing)
P_TryMove function progs/doomgeneric/p_map.c:478 boolean P_TryMove ( mobj_t* thing, fixed_t x, fixed_t y )
P_UseLines function progs/doomgeneric/p_map.c:1177 void P_UseLines (player_t* player)
SpechitOverrun function progs/doomgeneric/p_map.c:1391 static void SpechitOverrun(line_t *ld)
bottomslope variable progs/doomgeneric/p_map.c:835 extern fixed_t bottomslope;
topslope variable progs/doomgeneric/p_map.c:834 extern fixed_t topslope;
InterceptsMemoryOverrun function progs/doomgeneric/p_maputl.c:782 static void InterceptsMemoryOverrun(int location, int value)
InterceptsOverrun function progs/doomgeneric/p_maputl.c:827 static void InterceptsOverrun(int num_intercepts, intercept_t *intercept)
PIT_AddLineIntercepts function progs/doomgeneric/p_maputl.c:559 boolean PIT_AddLineIntercepts (line_t* ld)
PIT_AddThingIntercepts function progs/doomgeneric/p_maputl.c:614 boolean PIT_AddThingIntercepts (mobj_t* thing)
P_AproxDistance function progs/doomgeneric/p_maputl.c:44 fixed_t P_AproxDistance ( fixed_t dx, fixed_t dy )
P_BlockLinesIterator function progs/doomgeneric/p_maputl.c:467 boolean P_BlockLinesIterator ( int x, int y, boolean(*func)(line_t*) )
P_BlockThingsIterator function progs/doomgeneric/p_maputl.c:508 boolean P_BlockThingsIterator ( int x, int y, boolean(*func)(mobj_t*) )
P_BoxOnLineSide function progs/doomgeneric/p_maputl.c:105 int P_BoxOnLineSide ( fixed_t* tmbox, line_t* ld )
P_InterceptVector function progs/doomgeneric/p_maputl.c:226 fixed_t P_InterceptVector ( divline_t* v2, divline_t* v1 )
P_LineOpening function progs/doomgeneric/p_maputl.c:295 void P_LineOpening (line_t* linedef)
P_MakeDivline function progs/doomgeneric/p_maputl.c:206 void P_MakeDivline ( line_t* li, divline_t* dl )
P_PathTraverse function progs/doomgeneric/p_maputl.c:861 boolean P_PathTraverse ( fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, int flags,...
P_PointOnDivlineSide function progs/doomgeneric/p_maputl.c:156 int P_PointOnDivlineSide ( fixed_t x, fixed_t y, divline_t* line )
P_PointOnLineSide function progs/doomgeneric/p_maputl.c:61 int P_PointOnLineSide ( fixed_t x, fixed_t y, line_t* line )
P_SetThingPosition function progs/doomgeneric/p_maputl.c:391 void P_SetThingPosition (mobj_t* thing)
P_TraverseIntercepts function progs/doomgeneric/p_maputl.c:682 boolean P_TraverseIntercepts ( traverser_t func, fixed_t maxfrac )
P_UnsetThingPosition function progs/doomgeneric/p_maputl.c:342 void P_UnsetThingPosition (mobj_t* thing)
bulletslope variable progs/doomgeneric/p_maputl.c:731 extern fixed_t bulletslope;
intercepts_overrun_t struct progs/doomgeneric/p_maputl.c:738 ``
FRICTION macro progs/doomgeneric/p_mobj.c:106 #define FRICTION
G_PlayerReborn function progs/doomgeneric/p_mobj.c:37 void G_PlayerReborn (int player);
P_CheckMissileSpawn function progs/doomgeneric/p_mobj.c:907 void P_CheckMissileSpawn (mobj_t* th)
P_ExplodeMissile function progs/doomgeneric/p_mobj.c:84 void P_ExplodeMissile (mobj_t* mo)
P_MobjThinker function progs/doomgeneric/p_mobj.c:441 void P_MobjThinker (mobj_t* mobj)
P_NightmareRespawn function progs/doomgeneric/p_mobj.c:383 void P_NightmareRespawn (mobj_t* mobj)
P_RemoveMobj function progs/doomgeneric/p_mobj.c:572 void P_RemoveMobj (mobj_t* mobj)
P_RespawnSpecials function progs/doomgeneric/p_mobj.c:604 void P_RespawnSpecials (void)
P_SetMobjState function progs/doomgeneric/p_mobj.c:48 boolean P_SetMobjState ( mobj_t* mobj, statenum_t state )
P_SpawnBlood function progs/doomgeneric/p_mobj.c:878 void P_SpawnBlood ( fixed_t x, fixed_t y, fixed_t z, int damage )
P_SpawnMapThing function progs/doomgeneric/p_mobj.c:739 void P_SpawnMapThing (mapthing_t* mthing)
P_SpawnMissile function progs/doomgeneric/p_mobj.c:950 mobj_t* P_SpawnMissile ( mobj_t* source, mobj_t* dest, mobjtype_t type )
P_SpawnMobj function progs/doomgeneric/p_mobj.c:506 mobj_t* P_SpawnMobj ( fixed_t x, fixed_t y, fixed_t z, mobjtype_t type )
P_SpawnPlayer function progs/doomgeneric/p_mobj.c:668 void P_SpawnPlayer (mapthing_t* mthing)
P_SpawnPlayerMissile function progs/doomgeneric/p_mobj.c:996 void P_SpawnPlayerMissile ( mobj_t* source, mobjtype_t type )
P_SpawnPuff function progs/doomgeneric/p_mobj.c:851 void P_SpawnPuff ( fixed_t x, fixed_t y, fixed_t z )
P_SubstNullMobj function progs/doomgeneric/p_mobj.c:929 mobj_t *P_SubstNullMobj(mobj_t *mobj)
P_XYMovement function progs/doomgeneric/p_mobj.c:108 void P_XYMovement (mobj_t* mo)
P_ZMovement function progs/doomgeneric/p_mobj.c:240 void P_ZMovement (mobj_t* mo)
STOPSPEED macro progs/doomgeneric/p_mobj.c:105 #define STOPSPEED
attackrange variable progs/doomgeneric/p_mobj.c:848 extern fixed_t attackrange;
__P_MOBJ__ macro progs/doomgeneric/p_mobj.h:21 #define __P_MOBJ__
mobj_s struct progs/doomgeneric/p_mobj.h:201 ``
thinker type_alias progs/doomgeneric/p_mobj.h:201 typedef struct mobj_s { // List: thinker links. thinker_t thinker;
EV_DoPlat function progs/doomgeneric/p_plats.c:129 int EV_DoPlat ( line_t* line, plattype_e type, int amount )
EV_StopPlat function progs/doomgeneric/p_plats.c:263 void EV_StopPlat(line_t* line)
P_ActivateInStasis function progs/doomgeneric/p_plats.c:248 void P_ActivateInStasis(int tag)
P_AddActivePlat function progs/doomgeneric/p_plats.c:278 void P_AddActivePlat(plat_t* plat)
P_RemoveActivePlat function progs/doomgeneric/p_plats.c:291 void P_RemoveActivePlat(plat_t* plat)
T_PlatRaise function progs/doomgeneric/p_plats.c:45 void T_PlatRaise(plat_t* plat)
A_BFGSpray function progs/doomgeneric/p_pspr.c:790 void A_BFGSpray (mobj_t* mo)
A_BFGsound function progs/doomgeneric/p_pspr.c:827 void A_BFGsound ( player_t* player, pspdef_t* psp )
A_CheckReload function progs/doomgeneric/p_pspr.c:357 void A_CheckReload ( player_t* player, pspdef_t* psp )
A_FireBFG function progs/doomgeneric/p_pspr.c:572 void A_FireBFG ( player_t* player, pspdef_t* psp )
A_FireCGun function progs/doomgeneric/p_pspr.c:742 void A_FireCGun ( player_t* player, pspdef_t* psp )
A_FireMissile function progs/doomgeneric/p_pspr.c:559 void A_FireMissile ( player_t* player, pspdef_t* psp )
A_FirePistol function progs/doomgeneric/p_pspr.c:656 void A_FirePistol ( player_t* player, pspdef_t* psp )
A_FirePlasma function progs/doomgeneric/p_pspr.c:587 void A_FirePlasma ( player_t* player, pspdef_t* psp )
A_FireShotgun function progs/doomgeneric/p_pspr.c:678 void A_FireShotgun ( player_t* player, pspdef_t* psp )
A_FireShotgun2 function progs/doomgeneric/p_pspr.c:705 void A_FireShotgun2 ( player_t* player, pspdef_t* psp )
A_GunFlash function progs/doomgeneric/p_pspr.c:440 void A_GunFlash ( player_t* player, pspdef_t* psp )
A_Light0 function progs/doomgeneric/p_pspr.c:770 void A_Light0 (player_t *player, pspdef_t *psp)
A_Light1 function progs/doomgeneric/p_pspr.c:775 void A_Light1 (player_t *player, pspdef_t *psp)
A_Light2 function progs/doomgeneric/p_pspr.c:780 void A_Light2 (player_t *player, pspdef_t *psp)
A_Lower function progs/doomgeneric/p_pspr.c:376 void A_Lower ( player_t* player, pspdef_t* psp )
A_Punch function progs/doomgeneric/p_pspr.c:459 void A_Punch ( player_t* player, pspdef_t* psp )
A_Raise function progs/doomgeneric/p_pspr.c:414 void A_Raise ( player_t* player, pspdef_t* psp )
A_ReFire function progs/doomgeneric/p_pspr.c:334 void A_ReFire ( player_t* player, pspdef_t* psp )
A_Saw function progs/doomgeneric/p_pspr.c:493 void A_Saw ( player_t* player, pspdef_t* psp )
A_WeaponReady function progs/doomgeneric/p_pspr.c:273 void A_WeaponReady ( player_t* player, pspdef_t* psp )
DecreaseAmmo function progs/doomgeneric/p_pspr.c:542 static void DecreaseAmmo(player_t *player, int ammonum, int amount)
LOWERSPEED macro progs/doomgeneric/p_pspr.c:38 #define LOWERSPEED
P_BringUpWeapon function progs/doomgeneric/p_pspr.c:129 void P_BringUpWeapon (player_t* player)
P_BulletSlope function progs/doomgeneric/p_pspr.c:610 void P_BulletSlope (mobj_t* mo)
P_CalcSwing function progs/doomgeneric/p_pspr.c:103 void P_CalcSwing (player_t* player)
P_CheckAmmo function progs/doomgeneric/p_pspr.c:152 boolean P_CheckAmmo (player_t* player)
P_DropWeapon function progs/doomgeneric/p_pspr.c:256 void P_DropWeapon (player_t* player)
P_FireWeapon function progs/doomgeneric/p_pspr.c:237 void P_FireWeapon (player_t* player)
P_GunShot function progs/doomgeneric/p_pspr.c:635 void P_GunShot ( mobj_t* mo, boolean accurate )
P_MovePsprites function progs/doomgeneric/p_pspr.c:860 void P_MovePsprites (player_t* player)
P_SetPsprite function progs/doomgeneric/p_pspr.c:50 void P_SetPsprite ( player_t* player, int position, statenum_t stnum )
P_SetupPsprites function progs/doomgeneric/p_pspr.c:840 void P_SetupPsprites (player_t* player)
RAISESPEED macro progs/doomgeneric/p_pspr.c:39 #define RAISESPEED
WEAPONBOTTOM macro progs/doomgeneric/p_pspr.c:41 #define WEAPONBOTTOM
WEAPONTOP macro progs/doomgeneric/p_pspr.c:42 #define WEAPONTOP
FF_FRAMEMASK macro progs/doomgeneric/p_pspr.h:45 #define FF_FRAMEMASK
FF_FULLBRIGHT macro progs/doomgeneric/p_pspr.h:44 #define FF_FULLBRIGHT
__P_PSPR__ macro progs/doomgeneric/p_pspr.h:21 #define __P_PSPR__
pspdef_t struct progs/doomgeneric/p_pspr.h:62 ``
P_ArchivePlayers function progs/doomgeneric/p_saveg.c:1440 void P_ArchivePlayers (void)
P_ArchiveSpecials function progs/doomgeneric/p_saveg.c:1704 void P_ArchiveSpecials (void)
P_ArchiveThinkers function progs/doomgeneric/p_saveg.c:1592 void P_ArchiveThinkers (void)
P_ArchiveWorld function progs/doomgeneric/p_saveg.c:1484 void P_ArchiveWorld (void)
P_ReadSaveGameEOF function progs/doomgeneric/p_saveg.c:1419 boolean P_ReadSaveGameEOF(void)
P_ReadSaveGameHeader function progs/doomgeneric/p_saveg.c:1379 boolean P_ReadSaveGameHeader(void)
P_SaveGameFile function progs/doomgeneric/p_saveg.c:61 char *P_SaveGameFile(int slot)
P_TempSaveGameFile function progs/doomgeneric/p_saveg.c:47 char *P_TempSaveGameFile(void)
P_UnArchivePlayers function progs/doomgeneric/p_saveg.c:1460 void P_UnArchivePlayers (void)
P_UnArchiveSpecials function progs/doomgeneric/p_saveg.c:1793 void P_UnArchiveSpecials (void)
P_UnArchiveThinkers function progs/doomgeneric/p_saveg.c:1620 void P_UnArchiveThinkers (void)
P_UnArchiveWorld function progs/doomgeneric/p_saveg.c:1532 void P_UnArchiveWorld (void)
P_WriteSaveGameEOF function progs/doomgeneric/p_saveg.c:1432 void P_WriteSaveGameEOF(void)
P_WriteSaveGameHeader function progs/doomgeneric/p_saveg.c:1347 void P_WriteSaveGameHeader(char *description)
SAVEGAME_EOF macro progs/doomgeneric/p_saveg.c:36 #define SAVEGAME_EOF
VERSIONSIZE macro progs/doomgeneric/p_saveg.c:37 #define VERSIONSIZE
saveg_read16 function progs/doomgeneric/p_saveg.c:112 static short saveg_read16(void)
saveg_read32 function progs/doomgeneric/p_saveg.c:128 static int saveg_read32(void)
saveg_read8 function progs/doomgeneric/p_saveg.c:81 static byte saveg_read8(void)
saveg_read_actionf_t function progs/doomgeneric/p_saveg.c:248 static void saveg_read_actionf_t(actionf_t *str)
saveg_read_ceiling_t function progs/doomgeneric/p_saveg.c:908 static void saveg_read_ceiling_t(ceiling_t *str)
saveg_read_enum macro progs/doomgeneric/p_saveg.c:197 #define saveg_read_enum
saveg_read_floormove_t function progs/doomgeneric/p_saveg.c:1042 static void saveg_read_floormove_t(floormove_t *str)
saveg_read_glow_t function progs/doomgeneric/p_saveg.c:1304 static void saveg_read_glow_t(glow_t *str)
saveg_read_lightflash_t function progs/doomgeneric/p_saveg.c:1194 static void saveg_read_lightflash_t(lightflash_t *str)
saveg_read_mapthing_t function progs/doomgeneric/p_saveg.c:208 static void saveg_read_mapthing_t(mapthing_t *str)
saveg_read_mobj_t function progs/doomgeneric/p_saveg.c:301 static void saveg_read_mobj_t(mobj_t *str)
saveg_read_pad function progs/doomgeneric/p_saveg.c:150 static void saveg_read_pad(void)
saveg_read_plat_t function progs/doomgeneric/p_saveg.c:1109 static void saveg_read_plat_t(plat_t *str)
saveg_read_player_t function progs/doomgeneric/p_saveg.c:641 static void saveg_read_player_t(player_t *str)
saveg_read_pspdef_t function progs/doomgeneric/p_saveg.c:589 static void saveg_read_pspdef_t(pspdef_t *str)
saveg_read_strobe_t function progs/doomgeneric/p_saveg.c:1249 static void saveg_read_strobe_t(strobe_t *str)
saveg_read_think_t macro progs/doomgeneric/p_saveg.c:266 #define saveg_read_think_t
saveg_read_thinker_t function progs/doomgeneric/p_saveg.c:273 static void saveg_read_thinker_t(thinker_t *str)
saveg_read_ticcmd_t function progs/doomgeneric/p_saveg.c:541 static void saveg_read_ticcmd_t(ticcmd_t *str)
saveg_read_vldoor_t function progs/doomgeneric/p_saveg.c:981 static void saveg_read_vldoor_t(vldoor_t *str)
saveg_readp function progs/doomgeneric/p_saveg.c:185 static void *saveg_readp(void)
saveg_write16 function progs/doomgeneric/p_saveg.c:122 static void saveg_write16(short value)
saveg_write32 function progs/doomgeneric/p_saveg.c:140 static void saveg_write32(int value)
saveg_write8 function progs/doomgeneric/p_saveg.c:99 static void saveg_write8(byte value)
saveg_write_actionf_t function progs/doomgeneric/p_saveg.c:254 static void saveg_write_actionf_t(actionf_t *str)
saveg_write_ceiling_t function progs/doomgeneric/p_saveg.c:944 static void saveg_write_ceiling_t(ceiling_t *str)
saveg_write_enum macro progs/doomgeneric/p_saveg.c:198 #define saveg_write_enum
saveg_write_floormove_t function progs/doomgeneric/p_saveg.c:1075 static void saveg_write_floormove_t(floormove_t *str)
saveg_write_glow_t function progs/doomgeneric/p_saveg.c:1325 static void saveg_write_glow_t(glow_t *str)
saveg_write_lightflash_t function progs/doomgeneric/p_saveg.c:1221 static void saveg_write_lightflash_t(lightflash_t *str)
saveg_write_mapthing_t function progs/doomgeneric/p_saveg.c:226 static void saveg_write_mapthing_t(mapthing_t *str)
saveg_write_mobj_t function progs/doomgeneric/p_saveg.c:421 static void saveg_write_mobj_t(mobj_t *str)
saveg_write_pad function progs/doomgeneric/p_saveg.c:166 static void saveg_write_pad(void)
saveg_write_plat_t function progs/doomgeneric/p_saveg.c:1151 static void saveg_write_plat_t(plat_t *str)
saveg_write_player_t function progs/doomgeneric/p_saveg.c:772 static void saveg_write_player_t(player_t *str)
saveg_write_pspdef_t function progs/doomgeneric/p_saveg.c:615 static void saveg_write_pspdef_t(pspdef_t *str)
saveg_write_strobe_t function progs/doomgeneric/p_saveg.c:1276 static void saveg_write_strobe_t(strobe_t *str)
saveg_write_think_t macro progs/doomgeneric/p_saveg.c:267 #define saveg_write_think_t
saveg_write_thinker_t function progs/doomgeneric/p_saveg.c:285 static void saveg_write_thinker_t(thinker_t *str)
saveg_write_ticcmd_t function progs/doomgeneric/p_saveg.c:563 static void saveg_write_ticcmd_t(ticcmd_t *str)
saveg_write_vldoor_t function progs/doomgeneric/p_saveg.c:1011 static void saveg_write_vldoor_t(vldoor_t *str)
saveg_writep function progs/doomgeneric/p_saveg.c:190 static void saveg_writep(void *p)
P_ArchivePlayers function progs/doomgeneric/p_saveg.h:49 void P_ArchivePlayers (void);
P_ArchiveSpecials function progs/doomgeneric/p_saveg.h:55 void P_ArchiveSpecials (void);
P_ArchiveThinkers function progs/doomgeneric/p_saveg.h:53 void P_ArchiveThinkers (void);
P_ArchiveWorld function progs/doomgeneric/p_saveg.h:51 void P_ArchiveWorld (void);
P_SaveGameFile function progs/doomgeneric/p_saveg.h:35 char *P_SaveGameFile(int slot);
P_TempSaveGameFile function progs/doomgeneric/p_saveg.h:31 char *P_TempSaveGameFile(void);
P_UnArchivePlayers function progs/doomgeneric/p_saveg.h:50 void P_UnArchivePlayers (void);
P_UnArchiveSpecials function progs/doomgeneric/p_saveg.h:56 void P_UnArchiveSpecials (void);
P_UnArchiveThinkers function progs/doomgeneric/p_saveg.h:54 void P_UnArchiveThinkers (void);
P_UnArchiveWorld function progs/doomgeneric/p_saveg.h:52 void P_UnArchiveWorld (void);
P_WriteSaveGameEOF function progs/doomgeneric/p_saveg.h:45 void P_WriteSaveGameEOF(void);
P_WriteSaveGameHeader function progs/doomgeneric/p_saveg.h:40 void P_WriteSaveGameHeader(char *description);
SAVESTRINGSIZE macro progs/doomgeneric/p_saveg.h:27 #define SAVESTRINGSIZE
__P_SAVEG__ macro progs/doomgeneric/p_saveg.h:21 #define __P_SAVEG__
save_stream variable progs/doomgeneric/p_saveg.h:58 extern FILE *save_stream;
savegame_error variable progs/doomgeneric/p_saveg.h:59 extern boolean savegame_error;
GetSectorAtNullAddress function progs/doomgeneric/p_setup.c:153 sector_t* GetSectorAtNullAddress(void)
MAX_DEATHMATCH_STARTS macro progs/doomgeneric/p_setup.c:105 #define MAX_DEATHMATCH_STARTS
P_GroupLines function progs/doomgeneric/p_setup.c:545 void P_GroupLines (void)
P_Init function progs/doomgeneric/p_setup.c:847 void P_Init (void)
P_LoadBlockMap function progs/doomgeneric/p_setup.c:504 void P_LoadBlockMap (int lump)
P_LoadLineDefs function progs/doomgeneric/p_setup.c:392 void P_LoadLineDefs (int lump)
P_LoadNodes function progs/doomgeneric/p_setup.c:298 void P_LoadNodes (int lump)
P_LoadReject function progs/doomgeneric/p_setup.c:712 static void P_LoadReject(int lumpnum)
P_LoadSectors function progs/doomgeneric/p_setup.c:265 void P_LoadSectors (int lump)
P_LoadSegs function progs/doomgeneric/p_setup.c:172 void P_LoadSegs (int lump)
P_LoadSideDefs function progs/doomgeneric/p_setup.c:473 void P_LoadSideDefs (int lump)
P_LoadSubsectors function progs/doomgeneric/p_setup.c:236 void P_LoadSubsectors (int lump)
P_LoadThings function progs/doomgeneric/p_setup.c:335 void P_LoadThings (int lump)
P_LoadVertexes function progs/doomgeneric/p_setup.c:118 void P_LoadVertexes (int lump)
P_SetupLevel function progs/doomgeneric/p_setup.c:744 void P_SetupLevel ( int episode, int map, int playermask, skill_t skill)
P_SpawnMapThing function progs/doomgeneric/p_setup.c:44 void P_SpawnMapThing (mapthing_t* mthing);
PadRejectArray function progs/doomgeneric/p_setup.c:661 static void PadRejectArray(byte *array, unsigned int len)
P_Init function progs/doomgeneric/p_setup.h:35 void P_Init (void);
P_SetupLevel function progs/doomgeneric/p_setup.h:28 void P_SetupLevel ( int episode, int map, int playermask, skill_t skill);
__P_SETUP__ macro progs/doomgeneric/p_setup.h:21 #define __P_SETUP__
P_CheckSight function progs/doomgeneric/p_sight.c:301 boolean P_CheckSight ( mobj_t* t1, mobj_t* t2 )
P_CrossBSPNode function progs/doomgeneric/p_sight.c:258 boolean P_CrossBSPNode (int bspnum)
P_CrossSubsector function progs/doomgeneric/p_sight.c:128 boolean P_CrossSubsector (int num)
P_DivlineSide function progs/doomgeneric/p_sight.c:48 int P_DivlineSide ( fixed_t x, fixed_t y, divline_t* node )
P_InterceptVector2 function progs/doomgeneric/p_sight.c:102 fixed_t P_InterceptVector2 ( divline_t* v2, divline_t* v1 )
DONUT_FLOORHEIGHT_DEFAULT macro progs/doomgeneric/p_spec.c:1175 #define DONUT_FLOORHEIGHT_DEFAULT
DONUT_FLOORPIC_DEFAULT macro progs/doomgeneric/p_spec.c:1176 #define DONUT_FLOORPIC_DEFAULT
DonutOverrun function progs/doomgeneric/p_spec.c:1178 static void DonutOverrun(fixed_t *s3_floorheight, short *s3_floorpic, li...
EV_DoDonut function progs/doomgeneric/p_spec.c:1257 int EV_DoDonut(line_t* line)
MAXANIMS macro progs/doomgeneric/p_spec.c:78 #define MAXANIMS
MAXLINEANIMS macro progs/doomgeneric/p_spec.c:136 #define MAXLINEANIMS
MAX_ADJOINING_SECTORS macro progs/doomgeneric/p_spec.c:327 #define MAX_ADJOINING_SECTORS
P_CrossSpecialLine function progs/doomgeneric/p_spec.c:502 void P_CrossSpecialLine ( int linenum, int side, mobj_t* thing )
P_FindHighestCeilingSurrounding function progs/doomgeneric/p_spec.c:417 fixed_t P_FindHighestCeilingSurrounding(sector_t* sec)
P_FindHighestFloorSurrounding function progs/doomgeneric/p_spec.c:296 fixed_t P_FindHighestFloorSurrounding(sector_t *sec)
P_FindLowestCeilingSurrounding function progs/doomgeneric/p_spec.c:392 fixed_t P_FindLowestCeilingSurrounding(sector_t* sec)
P_FindLowestFloorSurrounding function progs/doomgeneric/p_spec.c:269 fixed_t P_FindLowestFloorSurrounding(sector_t* sec)
P_FindMinSurroundingLight function progs/doomgeneric/p_spec.c:464 int P_FindMinSurroundingLight ( sector_t* sector, int max )
P_FindNextHighestFloor function progs/doomgeneric/p_spec.c:330 fixed_t P_FindNextHighestFloor ( sector_t* sec, int currentheight )
P_FindSectorFromLineTag function progs/doomgeneric/p_spec.c:444 int P_FindSectorFromLineTag ( line_t* line, int start )
P_InitPicAnims function progs/doomgeneric/p_spec.c:143 void P_InitPicAnims (void)
P_PlayerInSpecialSector function progs/doomgeneric/p_spec.c:1019 void P_PlayerInSpecialSector (player_t* player)
P_ShootSpecialLine function progs/doomgeneric/p_spec.c:969 void P_ShootSpecialLine ( mobj_t* thing, line_t* line )
P_SpawnSpecials function progs/doomgeneric/p_spec.c:1374 void P_SpawnSpecials (void)
P_UpdateSpecials function progs/doomgeneric/p_spec.c:1093 void P_UpdateSpecials (void)
anim_t struct progs/doomgeneric/p_spec.c:55 ``
animdef_t struct progs/doomgeneric/p_spec.c:68 ``
anims variable progs/doomgeneric/p_spec.c:80 extern anim_t anims[MAXANIMS];
getNextSector function progs/doomgeneric/p_spec.c:250 sector_t* getNextSector ( line_t* line, sector_t* sec )
getSector function progs/doomgeneric/p_spec.c:219 sector_t* getSector ( int currentSector, int line, int side )
getSide function progs/doomgeneric/p_spec.c:203 side_t* getSide ( int currentSector, int line, int side )
lastanim variable progs/doomgeneric/p_spec.c:81 extern anim_t* lastanim;
linespeciallist variable progs/doomgeneric/p_spec.c:139 extern line_t* linespeciallist[MAXLINEANIMS];
numflats variable progs/doomgeneric/p_spec.c:1185 extern int numflats;
numlinespecials variable progs/doomgeneric/p_spec.c:138 extern short numlinespecials;
twoSided function progs/doomgeneric/p_spec.c:234 int twoSided ( int sector, int line )
BUTTONTIME macro progs/doomgeneric/p_spec.h:244 #define BUTTONTIME
CEILSPEED macro progs/doomgeneric/p_spec.h:513 #define CEILSPEED
CEILWAIT macro progs/doomgeneric/p_spec.h:514 #define CEILWAIT
EV_BuildStairs function progs/doomgeneric/p_spec.h:617 int EV_BuildStairs ( line_t* line, stair_e type );
EV_CeilingCrushStop function progs/doomgeneric/p_spec.h:527 int EV_CeilingCrushStop(line_t* line);
EV_DoCeiling function progs/doomgeneric/p_spec.h:520 int EV_DoCeiling ( line_t* line, ceiling_e type );
EV_DoDonut function progs/doomgeneric/p_spec.h:114 int EV_DoDonut(line_t* line);
EV_DoDoor function progs/doomgeneric/p_spec.h:370 int EV_DoDoor ( line_t* line, vldoor_e type );
EV_DoFloor function progs/doomgeneric/p_spec.h:622 int EV_DoFloor ( line_t* line, floor_e floortype );
EV_DoLockedDoor function progs/doomgeneric/p_spec.h:375 int EV_DoLockedDoor ( line_t* line, vldoor_e type, mobj_t* thing );
EV_DoPlat function progs/doomgeneric/p_spec.h:311 int EV_DoPlat ( line_t* line, plattype_e type, int amount );
EV_LightTurnOn function progs/doomgeneric/p_spec.h:193 void EV_LightTurnOn ( line_t* line, int bright );
EV_SlidingDoor function progs/doomgeneric/p_spec.h:467 void EV_SlidingDoor ( line_t* line, mobj_t* thing );
EV_StartLightStrobing function progs/doomgeneric/p_spec.h:189 void EV_StartLightStrobing(line_t* line);
EV_StopPlat function progs/doomgeneric/p_spec.h:318 void EV_StopPlat(line_t* line);
EV_Teleport function progs/doomgeneric/p_spec.h:632 int EV_Teleport ( line_t* line, int side, mobj_t* thing );
EV_TurnTagLightsOff function progs/doomgeneric/p_spec.h:190 void EV_TurnTagLightsOff(line_t* line);
EV_VerticalDoor function progs/doomgeneric/p_spec.h:365 void EV_VerticalDoor ( line_t* line, mobj_t* thing );
FASTDARK macro progs/doomgeneric/p_spec.h:175 #define FASTDARK
FLOORSPEED macro progs/doomgeneric/p_spec.h:597 #define FLOORSPEED
GLOWSPEED macro progs/doomgeneric/p_spec.h:173 #define GLOWSPEED
MAXBUTTONS macro progs/doomgeneric/p_spec.h:241 #define MAXBUTTONS
MAXCEILINGS macro progs/doomgeneric/p_spec.h:515 #define MAXCEILINGS
MAXPLATS macro progs/doomgeneric/p_spec.h:303 #define MAXPLATS
MAXSLIDEDOORS macro progs/doomgeneric/p_spec.h:462 #define MAXSLIDEDOORS
MAXSWITCHES macro progs/doomgeneric/p_spec.h:238 #define MAXSWITCHES
MO_TELEPORTMAN macro progs/doomgeneric/p_spec.h:35 #define MO_TELEPORTMAN
PLATSPEED macro progs/doomgeneric/p_spec.h:302 #define PLATSPEED
PLATWAIT macro progs/doomgeneric/p_spec.h:301 #define PLATWAIT
P_ActivateInStasis function progs/doomgeneric/p_spec.h:319 void P_ActivateInStasis(int tag);
P_ActivateInStasisCeiling function progs/doomgeneric/p_spec.h:528 void P_ActivateInStasisCeiling(line_t* line);
P_AddActiveCeiling function progs/doomgeneric/p_spec.h:525 void P_AddActiveCeiling(ceiling_t* c);
P_AddActivePlat function progs/doomgeneric/p_spec.h:316 void P_AddActivePlat(plat_t* plat);
P_ChangeSwitchTexture function progs/doomgeneric/p_spec.h:249 void P_ChangeSwitchTexture ( line_t* line, int useAgain );
P_CrossSpecialLine function progs/doomgeneric/p_spec.h:60 void P_CrossSpecialLine ( int linenum, int side, mobj_t* thing );
P_FindHighestCeilingSurrounding function progs/doomgeneric/p_spec.h:93 fixed_t P_FindHighestCeilingSurrounding(sector_t* sec);
P_FindHighestFloorSurrounding function progs/doomgeneric/p_spec.h:85 fixed_t P_FindHighestFloorSurrounding(sector_t* sec);
P_FindLowestCeilingSurrounding function progs/doomgeneric/p_spec.h:92 fixed_t P_FindLowestCeilingSurrounding(sector_t* sec);
P_FindLowestFloorSurrounding function progs/doomgeneric/p_spec.h:84 fixed_t P_FindLowestFloorSurrounding(sector_t* sec);
P_FindMinSurroundingLight function progs/doomgeneric/p_spec.h:101 int P_FindMinSurroundingLight ( sector_t* sector, int max );
P_FindNextHighestFloor function progs/doomgeneric/p_spec.h:88 fixed_t P_FindNextHighestFloor ( sector_t* sec, int currentheight );
P_FindSectorFromLineTag function progs/doomgeneric/p_spec.h:96 int P_FindSectorFromLineTag ( line_t* line, int start );
P_InitPicAnims function progs/doomgeneric/p_spec.h:39 void P_InitPicAnims (void);
P_InitSlidingDoorFrames function progs/doomgeneric/p_spec.h:464 void P_InitSlidingDoorFrames(void);
P_InitSwitchList function progs/doomgeneric/p_spec.h:253 void P_InitSwitchList(void);
P_PlayerInSpecialSector function progs/doomgeneric/p_spec.h:65 void P_PlayerInSpecialSector (player_t* player);
P_RemoveActiveCeiling function progs/doomgeneric/p_spec.h:526 void P_RemoveActiveCeiling(ceiling_t* c);
P_RemoveActivePlat function progs/doomgeneric/p_spec.h:317 void P_RemoveActivePlat(plat_t* plat);
P_ShootSpecialLine function progs/doomgeneric/p_spec.h:55 void P_ShootSpecialLine ( mobj_t* thing, line_t* line );
P_SpawnDoorCloseIn30 function progs/doomgeneric/p_spec.h:381 void P_SpawnDoorCloseIn30 (sector_t* sec);
P_SpawnDoorRaiseIn5Mins function progs/doomgeneric/p_spec.h:384 void P_SpawnDoorRaiseIn5Mins ( sector_t* sec, int secnum );
P_SpawnFireFlicker function progs/doomgeneric/p_spec.h:178 void P_SpawnFireFlicker (sector_t* sector);
P_SpawnGlowingLight function progs/doomgeneric/p_spec.h:198 void P_SpawnGlowingLight(sector_t* sector);
P_SpawnLightFlash function progs/doomgeneric/p_spec.h:180 void P_SpawnLightFlash (sector_t* sector);
P_SpawnSpecials function progs/doomgeneric/p_spec.h:42 void P_SpawnSpecials (void);
P_SpawnStrobeFlash function progs/doomgeneric/p_spec.h:184 void P_SpawnStrobeFlash ( sector_t* sector, int fastOrSlow, int inSync );
P_UpdateSpecials function progs/doomgeneric/p_spec.h:45 void P_UpdateSpecials (void);
SDOORWAIT macro progs/doomgeneric/p_spec.h:458 #define SDOORWAIT
SLOWDARK macro progs/doomgeneric/p_spec.h:176 #define SLOWDARK
SNUMFRAMES macro progs/doomgeneric/p_spec.h:456 #define SNUMFRAMES
STROBEBRIGHT macro progs/doomgeneric/p_spec.h:174 #define STROBEBRIGHT
SWAITTICS macro progs/doomgeneric/p_spec.h:459 #define SWAITTICS
T_Glow function progs/doomgeneric/p_spec.h:197 void T_Glow(glow_t* g);
T_LightFlash function progs/doomgeneric/p_spec.h:179 void T_LightFlash (lightflash_t* flash);
T_MoveCeiling function progs/doomgeneric/p_spec.h:524 void T_MoveCeiling (ceiling_t* ceiling);
T_MoveFloor function progs/doomgeneric/p_spec.h:626 void T_MoveFloor( floormove_t* floor);
T_PlatRaise function progs/doomgeneric/p_spec.h:308 void T_PlatRaise(plat_t* plat);
T_StrobeFlash function progs/doomgeneric/p_spec.h:181 void T_StrobeFlash (strobe_t* flash);
T_VerticalDoor function progs/doomgeneric/p_spec.h:380 void T_VerticalDoor (vldoor_t* door);
VDOORSPEED macro progs/doomgeneric/p_spec.h:361 #define VDOORSPEED
VDOORWAIT macro progs/doomgeneric/p_spec.h:362 #define VDOORWAIT
__P_SPEC__ macro progs/doomgeneric/p_spec.h:24 #define __P_SPEC__
activeceilings variable progs/doomgeneric/p_spec.h:517 extern ceiling_t* activeceilings[MAXCEILINGS];
activeplats variable progs/doomgeneric/p_spec.h:306 extern plat_t* activeplats[MAXPLATS];
button_t struct progs/doomgeneric/p_spec.h:224 ``
buttonlist variable progs/doomgeneric/p_spec.h:246 extern button_t buttonlist[MAXBUTTONS];
ceiling_t struct progs/doomgeneric/p_spec.h:490 ``
fireflicker_t struct progs/doomgeneric/p_spec.h:121 ``
floormove_t struct progs/doomgeneric/p_spec.h:581 ``
getNextSector function progs/doomgeneric/p_spec.h:106 sector_t* getNextSector ( line_t* line, sector_t* sec );
getSector function progs/doomgeneric/p_spec.h:73 sector_t* getSector ( int currentSector, int line, int side );
getSide function progs/doomgeneric/p_spec.h:79 side_t* getSide ( int currentSector, int line, int side );
glow_t struct progs/doomgeneric/p_spec.h:162 ``
levelTimeCount variable progs/doomgeneric/p_spec.h:31 extern int levelTimeCount;
levelTimer variable progs/doomgeneric/p_spec.h:30 extern boolean levelTimer;
lightflash_t struct progs/doomgeneric/p_spec.h:133 ``
plat_t struct progs/doomgeneric/p_spec.h:282 ``
slidedoor_t struct progs/doomgeneric/p_spec.h:415 ``
slideframe_t struct progs/doomgeneric/p_spec.h:446 ``
slidename_t struct progs/doomgeneric/p_spec.h:431 ``
strobe_t struct progs/doomgeneric/p_spec.h:147 ``
switchlist_t struct progs/doomgeneric/p_spec.h:206 ``
twoSided function progs/doomgeneric/p_spec.h:68 int twoSided ( int sector, int line );
vldoor_t struct progs/doomgeneric/p_spec.h:340 ``
P_ChangeSwitchTexture function progs/doomgeneric/p_switch.c:195 void P_ChangeSwitchTexture ( line_t* line, int useAgain )
P_InitSwitchList function progs/doomgeneric/p_switch.c:101 void P_InitSwitchList(void)
P_StartButton function progs/doomgeneric/p_switch.c:149 void P_StartButton ( line_t* line, bwhere_e w, int texture, int time )
P_UseSpecialLine function progs/doomgeneric/p_switch.c:270 boolean P_UseSpecialLine ( mobj_t* thing, line_t* line, int side )
EV_Teleport function progs/doomgeneric/p_telept.c:42 int EV_Teleport ( line_t* line, int side, mobj_t* thing )
P_AddThinker function progs/doomgeneric/p_tick.c:58 void P_AddThinker (thinker_t* thinker)
P_AllocateThinker function progs/doomgeneric/p_tick.c:85 void P_AllocateThinker (thinker_t* thinker)
P_InitThinkers function progs/doomgeneric/p_tick.c:46 void P_InitThinkers (void)
P_RemoveThinker function progs/doomgeneric/p_tick.c:73 void P_RemoveThinker (thinker_t* thinker)
P_RunThinkers function progs/doomgeneric/p_tick.c:94 void P_RunThinkers (void)
P_Ticker function progs/doomgeneric/p_tick.c:123 void P_Ticker (void)
P_Ticker function progs/doomgeneric/p_tick.h:29 void P_Ticker (void);
__P_TICK__ macro progs/doomgeneric/p_tick.h:21 #define __P_TICK__
ANG5 macro progs/doomgeneric/p_user.c:173 #define ANG5
INVERSECOLORMAP macro progs/doomgeneric/p_user.c:34 #define INVERSECOLORMAP
MAXBOB macro progs/doomgeneric/p_user.c:42 #define MAXBOB
P_CalcHeight function progs/doomgeneric/p_user.c:70 void P_CalcHeight (player_t* player)
P_DeathThink function progs/doomgeneric/p_user.c:175 void P_DeathThink (player_t* player)
P_MovePlayer function progs/doomgeneric/p_user.c:141 void P_MovePlayer (player_t* player)
P_PlayerThink function progs/doomgeneric/p_user.c:229 void P_PlayerThink (player_t* player)
P_Thrust function progs/doomgeneric/p_user.c:52 void P_Thrust ( player_t* player, angle_t angle, fixed_t move )
MAXSEGS macro progs/doomgeneric/r_bsp.c:81 #define MAXSEGS
R_AddLine function progs/doomgeneric/r_bsp.c:252 void R_AddLine (seg_t* line)
R_CheckBBox function progs/doomgeneric/r_bsp.c:374 boolean R_CheckBBox (fixed_t* bspcoord)
R_ClearClipSegs function progs/doomgeneric/r_bsp.c:238 void R_ClearClipSegs (void)
R_ClearDrawSegs function progs/doomgeneric/r_bsp.c:61 void R_ClearDrawSegs (void)
R_ClipPassWallSegment function progs/doomgeneric/r_bsp.c:190 void R_ClipPassWallSegment ( int first, int last )
R_ClipSolidWallSegment function progs/doomgeneric/r_bsp.c:97 void R_ClipSolidWallSegment ( int first, int last )
R_RenderBSPNode function progs/doomgeneric/r_bsp.c:545 void R_RenderBSPNode (int bspnum)
R_StoreWallRange function progs/doomgeneric/r_bsp.c:51 void R_StoreWallRange ( int start, int stop );
R_Subsector function progs/doomgeneric/r_bsp.c:490 void R_Subsector (int num)
cliprange_t struct progs/doomgeneric/r_bsp.c:73 ``
R_ClearClipSegs function progs/doomgeneric/r_bsp.h:54 void R_ClearClipSegs (void);
R_ClearDrawSegs function progs/doomgeneric/r_bsp.h:55 void R_ClearDrawSegs (void);
R_RenderBSPNode function progs/doomgeneric/r_bsp.h:58 void R_RenderBSPNode (int bspnum);
__R_BSP__ macro progs/doomgeneric/r_bsp.h:21 #define __R_BSP__
backsector variable progs/doomgeneric/r_bsp.h:29 extern sector_t* backsector;
curline variable progs/doomgeneric/r_bsp.h:25 extern seg_t* curline;
drawsegs variable progs/doomgeneric/r_bsp.h:42 extern drawseg_t drawsegs[MAXDRAWSEGS];
ds_p variable progs/doomgeneric/r_bsp.h:43 extern drawseg_t* ds_p;
dscalelight variable progs/doomgeneric/r_bsp.h:47 extern lighttable_t** dscalelight;
frontsector variable progs/doomgeneric/r_bsp.h:28 extern sector_t* frontsector;
hscalelight variable progs/doomgeneric/r_bsp.h:45 extern lighttable_t** hscalelight;
linedef variable progs/doomgeneric/r_bsp.h:27 extern line_t* linedef;
markceiling variable progs/doomgeneric/r_bsp.h:38 extern boolean markceiling;
markfloor variable progs/doomgeneric/r_bsp.h:37 extern boolean markfloor;
rw_stopx variable progs/doomgeneric/r_bsp.h:32 extern int rw_stopx;
rw_x variable progs/doomgeneric/r_bsp.h:31 extern int rw_x;
segtextured variable progs/doomgeneric/r_bsp.h:34 extern boolean segtextured;
sidedef variable progs/doomgeneric/r_bsp.h:26 extern side_t* sidedef;
skymap variable progs/doomgeneric/r_bsp.h:40 extern boolean skymap;
vscalelight variable progs/doomgeneric/r_bsp.h:46 extern lighttable_t** vscalelight;
GenerateTextureHashTable function progs/doomgeneric/r_data.c:404 static void GenerateTextureHashTable(void)
R_CheckTextureNumForName function progs/doomgeneric/r_data.c:744 int R_CheckTextureNumForName (char *name)
R_DrawColumnInCache function progs/doomgeneric/r_data.c:186 void R_DrawColumnInCache ( column_t* patch, byte* cache, int originy, int cacheheight )
R_FlatNumForName function progs/doomgeneric/r_data.c:720 int R_FlatNumForName (char* name)
R_GenerateComposite function progs/doomgeneric/r_data.c:226 void R_GenerateComposite (int texnum)
R_GenerateLookup function progs/doomgeneric/r_data.c:294 void R_GenerateLookup (int texnum)
R_GetColumn function progs/doomgeneric/r_data.c:383 byte* R_GetColumn ( int tex, int col )
R_InitColormaps function progs/doomgeneric/r_data.c:685 void R_InitColormaps (void)
R_InitData function progs/doomgeneric/r_data.c:703 void R_InitData (void)
R_InitFlats function progs/doomgeneric/r_data.c:633 void R_InitFlats (void)
R_InitSpriteLumps function progs/doomgeneric/r_data.c:655 void R_InitSpriteLumps (void)
R_InitTextures function progs/doomgeneric/r_data.c:451 void R_InitTextures (void)
R_PrecacheLevel function progs/doomgeneric/r_data.c:800 void R_PrecacheLevel (void)
R_TextureNumForName function progs/doomgeneric/r_data.c:775 int R_TextureNumForName (char* name)
texpatch_t struct progs/doomgeneric/r_data.c:89 ``
texture_s struct progs/doomgeneric/r_data.c:106 ``
texture_t type_alias progs/doomgeneric/r_data.c:103 typedef struct texture_s texture_t;
R_CheckTextureNumForName function progs/doomgeneric/r_data.h:49 int R_CheckTextureNumForName (char *name);
R_FlatNumForName function progs/doomgeneric/r_data.h:43 int R_FlatNumForName (char* name);
R_GetColumn function progs/doomgeneric/r_data.h:30 byte* R_GetColumn ( int tex, int col );
R_InitData function progs/doomgeneric/r_data.h:36 void R_InitData (void);
R_PrecacheLevel function progs/doomgeneric/r_data.h:37 void R_PrecacheLevel (void);
R_TextureNumForName function progs/doomgeneric/r_data.h:48 int R_TextureNumForName (char *name);
__R_DATA__ macro progs/doomgeneric/r_data.h:22 #define __R_DATA__
MAXDRAWSEGS macro progs/doomgeneric/r_defs.h:51 #define MAXDRAWSEGS
SIL_BOTH macro progs/doomgeneric/r_defs.h:49 #define SIL_BOTH
SIL_BOTTOM macro progs/doomgeneric/r_defs.h:47 #define SIL_BOTTOM
SIL_NONE macro progs/doomgeneric/r_defs.h:46 #define SIL_NONE
SIL_TOP macro progs/doomgeneric/r_defs.h:48 #define SIL_TOP
__R_DEFS__ macro progs/doomgeneric/r_defs.h:21 #define __R_DEFS__
curline type_alias progs/doomgeneric/r_defs.h:306 typedef struct drawseg_s { seg_t* curline;
degenmobj_t struct progs/doomgeneric/r_defs.h:84 ``
drawseg_s struct progs/doomgeneric/r_defs.h:306 ``
lighttable_t type_alias progs/doomgeneric/r_defs.h:298 typedef byte lighttable_t;
line_s struct progs/doomgeneric/r_defs.h:76 ``
line_s struct progs/doomgeneric/r_defs.h:175 ``
node_t struct progs/doomgeneric/r_defs.h:261 ``
prev type_alias progs/doomgeneric/r_defs.h:338 typedef struct vissprite_s { // Doubly linked list. struct vissprite_s* prev;
sector type_alias progs/doomgeneric/r_defs.h:223 typedef struct subsector_s { sector_t* sector;
sector_t struct progs/doomgeneric/r_defs.h:97 ``
seg_t struct progs/doomgeneric/r_defs.h:236 ``
side_t struct progs/doomgeneric/r_defs.h:140 ``
spritedef_t struct progs/doomgeneric/r_defs.h:411 ``
spriteframe_t struct progs/doomgeneric/r_defs.h:390 ``
subsector_s struct progs/doomgeneric/r_defs.h:223 ``
v1 type_alias progs/doomgeneric/r_defs.h:172 typedef struct line_s { // Vertices, from v1 to v2. vertex_t* v1;
vertex_t struct progs/doomgeneric/r_defs.h:67 ``
visplane_t struct progs/doomgeneric/r_defs.h:423 ``
vissprite_s struct progs/doomgeneric/r_defs.h:338 ``
FUZZOFF macro progs/doomgeneric/r_draw.c:258 #define FUZZOFF
FUZZTABLE macro progs/doomgeneric/r_draw.c:257 #define FUZZTABLE
MAXHEIGHT macro progs/doomgeneric/r_draw.c:42 #define MAXHEIGHT
MAXWIDTH macro progs/doomgeneric/r_draw.c:41 #define MAXWIDTH
R_DrawColumn function progs/doomgeneric/r_draw.c:102 void R_DrawColumn (void)
R_DrawColumn function progs/doomgeneric/r_draw.c:152 void R_DrawColumn (void)
R_DrawColumnLow function progs/doomgeneric/r_draw.c:208 void R_DrawColumnLow (void)
R_DrawFuzzColumn function progs/doomgeneric/r_draw.c:283 void R_DrawFuzzColumn (void)
R_DrawFuzzColumnLow function progs/doomgeneric/r_draw.c:342 void R_DrawFuzzColumnLow (void)
R_DrawSpan function progs/doomgeneric/r_draw.c:590 void R_DrawSpan (void)
R_DrawSpan function progs/doomgeneric/r_draw.c:646 void R_DrawSpan (void)
R_DrawSpanLow function progs/doomgeneric/r_draw.c:719 void R_DrawSpanLow (void)
R_DrawTranslatedColumn function progs/doomgeneric/r_draw.c:424 void R_DrawTranslatedColumn (void)
R_DrawTranslatedColumnLow function progs/doomgeneric/r_draw.c:468 void R_DrawTranslatedColumnLow (void)
R_DrawViewBorder function progs/doomgeneric/r_draw.c:941 void R_DrawViewBorder (void)
R_FillBackScreen function progs/doomgeneric/r_draw.c:812 void R_FillBackScreen (void)
R_InitBuffer function progs/doomgeneric/r_draw.c:777 void R_InitBuffer ( int width, int height )
R_InitTranslationTables function progs/doomgeneric/r_draw.c:530 void R_InitTranslationTables (void)
R_VideoErase function progs/doomgeneric/r_draw.c:919 void R_VideoErase ( unsigned ofs, int count )
SBARHEIGHT macro progs/doomgeneric/r_draw.c:45 #define SBARHEIGHT
R_DrawColumn function progs/doomgeneric/r_draw.h:40 void R_DrawColumn (void);
R_DrawColumnLow function progs/doomgeneric/r_draw.h:41 void R_DrawColumnLow (void);
R_DrawFuzzColumn function progs/doomgeneric/r_draw.h:44 void R_DrawFuzzColumn (void);
R_DrawFuzzColumnLow function progs/doomgeneric/r_draw.h:45 void R_DrawFuzzColumnLow (void);
R_DrawSpan function progs/doomgeneric/r_draw.h:78 void R_DrawSpan (void);
R_DrawSpanLow function progs/doomgeneric/r_draw.h:81 void R_DrawSpanLow (void);
R_DrawTranslatedColumn function progs/doomgeneric/r_draw.h:50 void R_DrawTranslatedColumn (void);
R_DrawTranslatedColumnLow function progs/doomgeneric/r_draw.h:51 void R_DrawTranslatedColumnLow (void);
R_DrawViewBorder function progs/doomgeneric/r_draw.h:100 void R_DrawViewBorder (void);
R_FillBackScreen function progs/doomgeneric/r_draw.h:97 void R_FillBackScreen (void);
R_InitBuffer function progs/doomgeneric/r_draw.h:85 void R_InitBuffer ( int width, int height );
R_InitTranslationTables function progs/doomgeneric/r_draw.h:92 void R_InitTranslationTables (void);
R_VideoErase function progs/doomgeneric/r_draw.h:54 void R_VideoErase ( unsigned ofs, int count );
__R_DRAW__ macro progs/doomgeneric/r_draw.h:21 #define __R_DRAW__
dc_colormap variable progs/doomgeneric/r_draw.h:26 extern lighttable_t* dc_colormap;
dc_iscale variable progs/doomgeneric/r_draw.h:30 extern fixed_t dc_iscale;
dc_source variable progs/doomgeneric/r_draw.h:34 extern byte* dc_source;
dc_texturemid variable progs/doomgeneric/r_draw.h:31 extern fixed_t dc_texturemid;
dc_translation variable progs/doomgeneric/r_draw.h:73 extern byte* dc_translation;
dc_x variable progs/doomgeneric/r_draw.h:27 extern int dc_x;
dc_yh variable progs/doomgeneric/r_draw.h:29 extern int dc_yh;
dc_yl variable progs/doomgeneric/r_draw.h:28 extern int dc_yl;
ds_colormap variable progs/doomgeneric/r_draw.h:62 extern lighttable_t* ds_colormap;
ds_source variable progs/doomgeneric/r_draw.h:70 extern byte* ds_source;
ds_x1 variable progs/doomgeneric/r_draw.h:59 extern int ds_x1;
ds_x2 variable progs/doomgeneric/r_draw.h:60 extern int ds_x2;
ds_xfrac variable progs/doomgeneric/r_draw.h:64 extern fixed_t ds_xfrac;
ds_xstep variable progs/doomgeneric/r_draw.h:66 extern fixed_t ds_xstep;
ds_y variable progs/doomgeneric/r_draw.h:58 extern int ds_y;
ds_yfrac variable progs/doomgeneric/r_draw.h:65 extern fixed_t ds_yfrac;

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