PA-1.8.4
New title screen and game state logic.
ADDED
- game_state 'alive' and game_state 'title'
- title screen containing title screen text and the icon image.
- simple title screen menu music system that loops
- character movement and AI and loading only works if game_state is 'alive'
- a simple audio system for the title screen music with looping, loop redundancy in case it doesn't, and looping stops when game_state is 'alive'
REMOVED
- the old draw system
- the old movement system
- the old unused framework for factions and health that wouldn't have been used anyways
CHANGED
- love.load, the game now has an icon
- love.load, the game title now says The Spawner of Everilynn PA-1.8.4
- love.draw, the system loads functions above it in the code depending on game_state
- spike tiles now take 4 damage instead of 2