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Import maps from Source Games
Radik Khamatdinov edited this page Feb 24, 2026
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For example, we're going to import a map from Half-Life 2.
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Unpack materials (VMT/VTF) and models from the game's VPKs. You can do this with GCFScape 1.1. Open this tool and unpack VPKs that have the suffix
_dir.vpk. Usually, you need*_miscand*_textures. -
Open Project Settings (don't forget to enable
Advanced Settings) and update the following fields:
- GodotVMF -> Import -> Gameinfo Path -
SteamFolder/steamapps/common/Half-Life 2/hl2 - GodotVMF -> Materials -> Import mode -
Import from the gameinfo folder - GodotVMF -> Models -> Import -
true
- Decompile a map from the game or create a new one.
- Try to import it into the Godot project with
VMFNode.