Utility Mobs 3.2.0 (1.12.2)
Thanks to everyone who filed detailed reports, and to @MrKoteo for the Russian translation (PR #3).
New
- Walkable block golems , new
golems.block_collisionconfig (off by default). Chest / furnace / crafting table / anvil / jukebox golems become solid so you can stand on and walk across them. - Russian translation (ru_ru) by @MrKoteo. The localization loader now injects the active language from the jar with English per-key fallback, so any
assets/utilitymobs/lang/<code>.langloads and untranslated keys read in English.
Fixed
- Smooth golem arm-swing (#1.3) armor / gilded / bound-soul / stone golems now interpolate their weapon swing instead of snapping.
- Lang files respected (#2) resource packs and localization mods can override any
utilitymobs.*string; shipped locales load from the jar. - Steam golem fuel slot no longer shifts / dupes (#4).
- Turret ammo matches shots fired with
turrets.require_ammo, a shotgun/volley now burns 6 ammo, not 1. - Furnace golem smelting progress bar animates again.
- Help "?" toggle now covers turrets
general.show_help_buttonhides the turret GUI button too (extends #1.7). - Heal-number toggle (#1.1), snow-golem
mobGriefingrespect (#1.2), per-material golem hurt/death sounds (#1.4), attack blacklist config +/umblacklist(#1.5), steam help-button toggle (#1.7),fenceWoodOreDictionary support (#1.8).
Still open
Optional Patchouli dependency (#1.6).