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Utility Mobs 3.2.0 (1.12.2)

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@haunterdev haunterdev released this 01 Jul 05:52

Thanks to everyone who filed detailed reports, and to @MrKoteo for the Russian translation (PR #3).

New

  • Walkable block golems , new golems.block_collision config (off by default). Chest / furnace / crafting table / anvil / jukebox golems become solid so you can stand on and walk across them.
  • Russian translation (ru_ru) by @MrKoteo. The localization loader now injects the active language from the jar with English per-key fallback, so any assets/utilitymobs/lang/<code>.lang loads and untranslated keys read in English.

Fixed

  • Smooth golem arm-swing (#1.3) armor / gilded / bound-soul / stone golems now interpolate their weapon swing instead of snapping.
  • Lang files respected (#2) resource packs and localization mods can override any utilitymobs.* string; shipped locales load from the jar.
  • Steam golem fuel slot no longer shifts / dupes (#4).
  • Turret ammo matches shots fired with turrets.require_ammo, a shotgun/volley now burns 6 ammo, not 1.
  • Furnace golem smelting progress bar animates again.
  • Help "?" toggle now covers turrets general.show_help_button hides the turret GUI button too (extends #1.7).
  • Heal-number toggle (#1.1), snow-golem mobGriefing respect (#1.2), per-material golem hurt/death sounds (#1.4), attack blacklist config + /umblacklist (#1.5), steam help-button toggle (#1.7), fenceWood OreDictionary support (#1.8).

Still open

Optional Patchouli dependency (#1.6).