Skip to content

Releases: haunterdev/UtilityMobs-1.12.2

Utility Mobs 3.3.0 (1.12.2)

Choose a tag to compare

@haunterdev haunterdev released this 05 Jul 07:36

Follow-up community release closing more of the issue tracker. Thanks to GrandeMalum, who reported all of these (#5, #6, #7, #8, #9).

New

  • Attack whitelist (#7). New general.attack_whitelist config and a /umwhitelist command (look at a mob to add it, just like /umblacklist). Whitelisted mobs are always attacked even when the matching attack toggle is off. The blacklist and owner/friendly protections still take precedence.
  • Golems attack modded hostiles on sight. The hostile / passive / neutral filter now recognises modded monsters by creature type or their own hostility flag, so mobs from other mods are targeted out of the box instead of being ignored.
  • Configurable melon golem heal range. New golems.melon_heal_range (default 16). Lower it and the melon golem walks right up to a hurt golem before healing instead of parking out of reach.
  • Steam golem furnace effects (#8). A lit steam golem now gives off the flame, smoke, and fire-crackle of a real lit furnace.

Fixed

  • Modded entities work in the attack lists (#9). attack_blacklist and attack_whitelist now match modded entity ids regardless of mod load order. Previously a modded id was silently ignored while vanilla ones worked.
  • Snow golem respects per-mob griefing (#5). The snow trail follows Universal Tweaks' (and Forge's) per-entity mob-griefing rules, not just the global mobGriefing rule.
  • Steam golem GUI text is localizable (#6). The menu title resolves through the language system, so resource packs and localization mods can translate it.
  • Steam golem menu auto-closes when the golem wanders more than ~8 blocks from you.
  • Block-type golems sound right when hit. A hit plays the block's break sound instead of a footstep-like scrape.

Utility Mobs 3.2.0 (1.12.2)

Choose a tag to compare

@haunterdev haunterdev released this 01 Jul 05:52

Thanks to everyone who filed detailed reports, and to @MrKoteo for the Russian translation (PR #3).

New

  • Walkable block golems , new golems.block_collision config (off by default). Chest / furnace / crafting table / anvil / jukebox golems become solid so you can stand on and walk across them.
  • Russian translation (ru_ru) by @MrKoteo. The localization loader now injects the active language from the jar with English per-key fallback, so any assets/utilitymobs/lang/<code>.lang loads and untranslated keys read in English.

Fixed

  • Smooth golem arm-swing (#1.3) armor / gilded / bound-soul / stone golems now interpolate their weapon swing instead of snapping.
  • Lang files respected (#2) resource packs and localization mods can override any utilitymobs.* string; shipped locales load from the jar.
  • Steam golem fuel slot no longer shifts / dupes (#4).
  • Turret ammo matches shots fired with turrets.require_ammo, a shotgun/volley now burns 6 ammo, not 1.
  • Furnace golem smelting progress bar animates again.
  • Help "?" toggle now covers turrets general.show_help_button hides the turret GUI button too (extends #1.7).
  • Heal-number toggle (#1.1), snow-golem mobGriefing respect (#1.2), per-material golem hurt/death sounds (#1.4), attack blacklist config + /umblacklist (#1.5), steam help-button toggle (#1.7), fenceWood OreDictionary support (#1.8).

Still open

Optional Patchouli dependency (#1.6).

Utility Mobs 3.1.1 (1.12.2)

Choose a tag to compare

@haunterdev haunterdev released this 24 Jun 04:06

Unofficial 1.12.2 port of Utility Mobs by FatherToast.

Requirements

  • Minecraft 1.12.2
  • Forge 14.23.5.2860
  • Patchouli (required - ships the in-game guide book)

Install

Drop utilitymobs-3.1.1.jar into your mods/ folder alongside Patchouli. The guide book is granted on first join (configurable).

What's in it

  • Combat golems (iron, armor, gilded, stone, obsidian, scarecrow, bound soul, steam, melon)
  • Block golems (chest, trapped/ender chest, furnace, anvil, jukebox, workbench, lantern)
  • Turrets (arrow, fire, fireball, ghast, snow, brick, stone, shotgun, sniper, gatling, volley, killer, obsidian)
  • Colossal rideable golems (armor, obsidian, stone)
  • Patchouli guide book with build guides + stats
  • Target Book per-player targeting filters + /umsummon command + config GUI

Credits

Original 1.7.10 mod by FatherToast. This is an unofficial port, released under GPL-3.0 (same as the original).