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Releases: helpimaghost/Space-Hulk-Deathwing-VR
Releases · helpimaghost/Space-Hulk-Deathwing-VR
Release list
1.25
1.24
- Right Controller-driven Mouse Cursor in menus
- Weapon jams will now require that the jam be cleared by pulling the slide, not pathetically waiting 2 seconds
- Further melee enhancements
- Restored muzzle flash, added other light cast effects
- Fixed performance issues in multiplayer Psygate Armoury, multiplayer level, and Chapter 3+.
- Fixed issue with map not displaying in multiplayer, and if a different level was loaded
- Improved Left Shoulder IK behavior with shields equipped
- Main menu adjustments
1.23
- Melee collision is now be properly reflected, and melee combat should feel much more impactful and responsive
- Fixed Stereo mirror
- Restore walking view bob
- Added option to hide the Librarian's Hood
- Texture Pack VRAM profiles
- Shoulder and hood mesh yaw rotation improvements- Select Seated or Standing option in Launcher for best experience
- Control guide added to Launcher
- Improvements to fine rotation control on Right Stick
- Tutorial fixes
- Bugfixes
- Some other things
1.22
1.21
1.20
1.18 - MAP
- MAP
- MAP
- weapon, armor, and magazine collision
- enemy grabs reworked for IK arms
- MAP
- hit/killmarker audio cues
- increased display distances for several UI items, including consoles, comms chatter, healing overlay, etc
- Launcher will now perform script check on launch
1.19
- Fixed hitching bug introduced with map fix
- Fixed Active Reload issues introduced with collision
- Fixed bug with sprint kills not always registering Charge kills in-engine, preventing Tutorial progression
- Tutorial overhaul- floors fixed, map fixed, hacking interface fixed, and Tutorial instructions will remain visible for the duration.
1.17
- (WIP) Continued adjustments to ShoulderYaw
- Lighting effect adjustments
1.16
- Experimental shoulder yaw/turn system - feedback greatly appreciated!
- Improved BHaptic and ProTube haptic patterns
- Improved positioning of armor pieces and overall rigging smoothness
- Smoothed out IK judder on arms
- Force Sword light cast should be more torch-like
- Addressed crash cases related to ProTube
- Removed camera shake from ship creaking/shaking
- Fixed a bug that could prevent guns from firing due to unresolved melee flags
- Bugfixes