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What's Changed
- Heavily updated launcher so now
- .Net 8 comes bundled with the launcher (so it should not be needed to be installed)
- Built in ISO extractor for easy of use
- Advanced Options tab to set keybindings and patches
- Launcher now closes when game is launched
- New argument for the fable 2 game "--skipHash" which skips the default.xex hash check to try and load unverified copies of the game
- Fixed an additional crash with Spinner box (Should now be fully functional)
- Lots of ReXGlue updates thanks to Locme which improves rendering, and error logging.
- Prefer the discrete GPU on hybrid-graphics laptops by @ChrisF999 in #55
- Fix black hero/dog textures without CPU readback by @Locme in #57
- Add optional disable_motion_blur patch (off by default) by @Locme in #58
- Make dir.manifest self-heal idempotent and drop duplicate lines by @Locme in #61
- Add High Tick Rate and Higher HF Tick Rate as config options by @Locme in #59
- build: keep rexglue-sdk-debug-exports.patch LF on Windows checkouts by @Locme in #73
- Wait for async pipelines instead of dropping draws by @Locme in #64
- Fix the dog's fur flickering (Z fighting) by @Locme in #65
- Skip taken addresses in the game's aligned address-space scan by @Locme in #62
New Contributors
Full Changelog: 1.4.1...1.5.0
Photos:
