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Releases: httpsterio/CueBit

v1.0.2 Win & Mac Bugfixes

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@httpsterio httpsterio released this 16 Apr 01:30

Fixed two bugs.

  • Bug 1 caused additional balls to spawn on restart making winning improbable and scoring unfair.

  • Bug 2 caused a standstill where play wasn't allowed to continue due to removed balls still having a velocity.

  • Attempted to fix a slight timing issue with the music looping. Unsure if successful.

Changed the drag, mass and angular spin values slightly.

Also created a grace timer that will force the game to continue. This can potentially occasionally stop rolling balls, but it shouldn't be immediately apparent to the player.

Dropping framework dependent Windows builds as they're unpredictable.

v1.0.1 Windows x64 and MacOS Arm64 builds with bugfixes

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@httpsterio httpsterio released this 14 Apr 19:26
  • Translated control keys to English
  • Fixed bug with ball velocity allowing players to hit when they shouldn't have
  • Fixed bug with charge up sound playing when game has ended
  • Failing and winning actually stops the music

Windows-x64 require the .NET 8.0.15 Runtime to be installed. Might work with later versions.
https://dotnet.microsoft.com/en-us/download/dotnet

If the Mac version doesn't open properly, try to run

codesign --force --deep --sign - /path/to/CueBit.app
xattr -rd com.apple.quarantine /path/to/CueBit.app

v1.0.0

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@httpsterio httpsterio released this 13 Apr 01:38
successful windows build