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v1.1.2

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@hyper-5 hyper-5 released this 15 Sep 16:56
· 45 commits to master since this release

对I/F>1的情况将帧号拆分若干个子帧,避免全部输入共用同一帧号,落入deltatime=0的情况,导致deltatime被置为1,从而低估cps影响

修复了由于数据计算溢出导致游戏闪退的bug