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SMW Data Tool v00.29.2: build your own package

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@iHaiDeeZ iHaiDeeZ released this 18 Oct 16:11
· 10 commits to main since this release

The data tool now builds your own SMW package too.

Tick Build my package in the window: the tool sets up the PS4 toolchain in WSL by itself (clang 21, PacBrew's
OpenOrbis toolchain and this project's prebuilt SDK),
recompiles the game's code from your dump and writes SMW-v00.29.pkg next to the SMW folder. With your PS4's
FTP address it uploads the data to /data/SMW and the package to /data/pkg; install it with GoldHEN's
Package Installer.

  • Tested from a fresh Ubuntu 24.04 WSL: about 25 minutes on a 20-thread PC with 16 GB of memory, after the game
    data. Plan for an hour or two on a smaller PC, and ~40 GB free on the WSL drive.
  • A dump the data tool already imported isn't imported again.
  • From a Linux shell: sudo bash scripts/install-build-deps.sh, then scripts/make-pkg-from-dump.sh (see
    docs/BUILDING.md).

Download SMW-Data-Tool-v00.29.2.zip, unzip it and double-click windows/SMW-Data-Tool.cmd.

The package is still never in a release: it holds the game's own code, so everyone builds it from their own dump,
and nobody should share theirs.