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Roadmap
mibarra edited this page Jun 29, 2026
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Note: The Roadmap is not a contractual document and is subject to frequent changes. Priorities evolve and it is always difficult to anticipate the complexity of a change before implementing it.
- DTM rendering using hypsometric coloring
- Multiple DTM support
- WebGPU support
- Labels displayed as 3D objects
- Improved display priority management
- Migration to TypeScript (improved maintainability and easier onboarding)
- Oriented images support through Panoramax
- Extrusion of lines
Community-driven product
- Changes to the governance rules to facilitate contribution
- Revision of the Code of Conduct
(subject to changes)
- Improved transitions between Levels of Detail (LOD)
- Vector object rendering optimization
- Subsurface DTM support
- Optimization of examples and documentation for AI code generation assistants
- Performance analysis and improvement
(subject to changes)
- On the fly raster reprojection
- Standalone iTowns deployment
Feel free to propose an idea or a new feature
- Examples and demos inprovement
- Support for point cloud datasets in EPT, COPC, and VPC formats (e.g. LiDAR HD)
- Support for COG/GeoTIFF as an elevation data source (e.g. using LiDAR HD Digital Terrain Models for terrain representation)
- Atmospheric rendering
- Sun position simulation and terrain/object shading
- Dynamic style update
- Extrusion of polygons
- 3D tiles support improvement, including 3D Tiles 1.1
- Initial modularization of the codebase (simplifying installation and adoption)
- Virtual Reality (VR) support