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ials96 x SWIP - Update 1.3.20 (Public Beta)
- BO1 Studio now reuses standard PS4Debug Ctn & SiSTRo v1.1.19 when its protocol 1.3 identity is verified. Existing supported PS4/PS5 NG debugger connections remain available.
- When no debugger is listening, the program still sends the selected included NG payload to the enabled payload receiver. It does not overwrite an unknown running service.
- Connection errors now retain the actual debugger identity and transport cause. Transient identity checks use bounded read-only retries.
- Added debugger identity binding and verification for reconnect/resume, plus legacy RPC-stub validation. Existing game-build, DDL schema, session and save protections remain.
- Keeps the published Crossplay 1.3.19 module, including its Microsoft helper/UI correction, unchanged.
The BO1 changes passed 584 local regression tests and localhost protocol/native-engine checks. Physical customer connection and save verification are separate; compatibility with every debugger or firmware is not claimed.
Existing users: open the official launcher online and let its automatic update finish after closing active child tools cleanly.
New users: extract the complete Standalone ZIP and run ials96 BO2.exe.
Support: https://discord.com/invite/4JmMvPr77
Official releases: https://github.com/ials96/ials96-updates/releases