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Chonk Blocker Retro 1.0.3

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@iconidentify iconidentify released this 21 Jul 02:44
· 12 commits to master since this release

Chonk Blocker Retro 1.0.3

A desktop performance release with exact-latch controls, explicit GPU presentation, full CRT effects, and resilient hardware-shaped audio.

What's in this release

  • Sample keyboard and controller state at the emulated SNES hardware latch, with a native input path that bypasses Swing's repaint queue.
  • Present through an explicit OpenGL 3 backend with calibrated late submission, adaptive frame-delay timing, and no driver-queued video frame.
  • Move the full CRT treatment to a multi-pass linear-light shader pipeline with scanlines, phosphor masks, convergence, composite bleed, persistence, bloom, curvature, glare, vignette, gamma, and dither.
  • Rebuild S-DSP playback around four-point Gaussian interpolation and continuous resampling, then feed a clock-adaptive host audio queue without discontinuous sample dropping.
  • Exercise raw and packaged GPU, focus-resume, frame-age, timing, and audio-recovery gates on macOS, Windows, and Linux before publication.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 472ba22ce21671b6e7e0b3513194713fa0570165

Retro application release point: 2c11f99731c9c0c4f9d851212a2e7ab97a308891

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.