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Releases: iconidentify/chonkblocker-retro-downloads

Chonk Blocker Retro 1.2.0

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@iconidentify iconidentify released this 23 Jul 04:14

Chonk Blocker Retro 1.2.0

Full couch control: navigate everything with a controller, with pad-family button glyphs, Steam Deck detection, and controller hot-plug fixed.

What's in this release

  • Navigate the whole app from the couch: SELECT+START opens settings, the d-pad moves focus, shoulders switch tabs, the bottom face button confirms, and the right face button backs out — on the settings sheet and the exit confirmation alike.
  • Show button prompts as original vector glyphs that match the connected pad — Xbox, PlayStation, Switch, or Steam Deck — with keyboard keycaps when no controller is in use.
  • Detect controllers plugged in after launch; hot-plug previously required a restart because SDL's device events were never serviced, which also fixes the RESCAN CONTROLLERS button.
  • Launch fullscreen with pad-first prompts on Steam Deck and gamescope sessions, and honor a distribution-channel switch (direct / steam / mac-app-store) like the flagship game.
  • Add Steam packaging scaffolding (Deck-safe AppImage launcher, default Steam Input profile, SteamPipe publisher) and the Mac App Store entitlement baseline — see docs/steam-and-mac-app-store.md for the remaining owner steps.
  • Ship the 1.0.8 cartridge unchanged.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 6647ccf06eb7ffc82fe08d27f7292183dd041ccf

Retro application release point: 37760201b93d3aef568b8323630486370ec8dfa5

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.1.0

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@iconidentify iconidentify released this 22 Jul 18:18

Chonk Blocker Retro 1.1.0

An elegant way out: closing the game now opens a cabinet-styled confirmation instead of quitting instantly, with a quit action reachable from settings and keyboard shortcuts.

What's in this release

  • Open a Leave the Arcade confirmation sheet when the window is closed, Alt+F4 or Ctrl+Q is pressed (⌘Q on macOS), or the new QUIT GAME button in settings is used — the game no longer ends without asking.
  • Keep playing is the safe default: Enter chooses the highlighted action, arrow keys switch between Keep Playing and Exit Game, and Escape always returns to the game.
  • Pause emulation and mute audio while the sheet is open, and return keyboard focus to the game seamlessly on resume.
  • Add a quit path reachable in fullscreen, where the window's close button is not available.
  • Ship the 1.0.8 cartridge unchanged.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 6647ccf06eb7ffc82fe08d27f7292183dd041ccf

Retro application release point: ea647f2fd89af73af5a8c9e9a9a0b66e01b0935f

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.0.9

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@iconidentify iconidentify released this 22 Jul 17:42

Chonk Blocker Retro 1.0.9

Shows the Chonk Blocker icon in the running window, taskbar, and dock instead of the bundled runtime's default logo.

What's in this release

  • Apply the product icon to the game window at runtime, so the Windows title bar, Alt-Tab switcher, and taskbar and Linux docks show Chonk Blocker instead of the JetBrains Runtime logo.
  • Set the macOS Dock icon from the running application as well as the bundle.
  • Ship the 1.0.8 cartridge and desktop behavior unchanged.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 6647ccf06eb7ffc82fe08d27f7292183dd041ccf

Retro application release point: a41802f768a506acaf36737065228c30ba9560b7

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.0.8

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@iconidentify iconidentify released this 22 Jul 17:08

Chonk Blocker Retro 1.0.8

Replaces Uptown Circuit with a new night-drive funk arrangement and ships the refreshed cartridge in every desktop edition.

What's in this release

  • Replace Uptown Circuit with a new 32-bar night-drive funk arrangement in the cartridge soundtrack and hidden sound lab.
  • Bundle the refreshed cartridge into the macOS, Windows, and Linux desktop editions, which had shipped the 1.0.6 cartridge in 1.0.7.
  • Carry the 1.0.7 Linux desktop fixes unchanged: stable focus and pause behavior on Wayland compositors, resilient audio across focus changes, and correct fullscreen scaling.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 6647ccf06eb7ffc82fe08d27f7292183dd041ccf

Retro application release point: 63e8e9b577940731694d1aba99bbb877fd39f032

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.0.7

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@iconidentify iconidentify released this 22 Jul 15:48
672aacd

Chonk Blocker Retro 1.0.7

Linux desktop fixes: stable focus and pause behavior on Wayland compositors, resilient audio across focus changes, and correct fullscreen scaling.

What's in this release

  • Treat the native game surface and the desktop window as a single focus owner and only pause after a short grace period confirms focus left the application, so hovering no longer pauses or mutes the game under focus-follows-mouse compositors such as Hyprland and Sway.
  • Mute audio at the producer during pauses instead of stopping and flushing the device line; rapid stop/flush cycles wedged PipeWire's ALSA bridge and left the game permanently silent after focus changes.
  • Reopen the audio device automatically after a mid-write failure instead of going silent, and hold a deeper 96 ms startup cushion so PipeWire's first burst reads cannot underrun a freshly primed line.
  • Release the OpenGL surface lock between frames on Linux and wait for the game surface to adopt its new size before resuming, so compositor-driven fullscreen and resizes apply instead of timing out after five seconds and leaving the output at its old size.
  • Export _JAVA_AWT_WM_NONREPARENTING=1 from the AppImage launcher on wlroots compositors and declare StartupWMClass so docks and taskbars group the window correctly.
  • Ship the exact 1.0.6 cartridge unchanged; this release updates the desktop application only.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 35ab6d4d0dd962c914cc7dcb2d0b0a89e11df200

Retro application release point: 126b7010ca933d1ecbffe984ae18436c9a77ea39

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.0.6

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@iconidentify iconidentify released this 21 Jul 07:36
89af804

Chonk Blocker Retro 1.0.6

Three new after-dark tracks, steady musical time under pressure, and cleaner active-pair landings.

  • Signal Fires, Eventide Glass, and Static Hearts join the cartridge soundtrack and hidden sound lab.
  • Arcade and Endless now rotate through nine match tracks without repeats inside a shuffle bag.
  • Attack rows and danger height no longer change the Terrific Audio Driver song clock.
  • Fast drops now meet the stack on an exact cell boundary—no shortened final pixel step and no snap-back.
  • The finishing-attack reveal and corrected HP sound routing from 1.0.5 remain intact.
  • The 256 KiB ROM passed bsnes sound-lab and finishing-hit QA plus all six Java/SNES parity scenarios.

The standalone LoROM cartridge runs in compatible emulators, flash carts, and original hardware. A SHA-256 checksum is included.

Chonk Blocker Retro 1.0.5

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@iconidentify iconidentify released this 21 Jul 07:08
89af804

Chonk Blocker Retro 1.0.5

A warmer match soundtrack and a clearer finish when a decisive attack ends the round.

  • Pressure District, Power Play, Neon Esplanade, Gold Coast Shuffle, and Shakedown Alley now share Uptown Circuit's warmer production language while keeping their own groove and harmonic identity.
  • Brittle lead stacks, constant bright arpeggios, scratchy plucks, and detuned melody doubles are gone from the match bag.
  • Decisive inbound attacks now land visibly before the defeat result appears.
  • HP hit and KO sounds follow the generated Terrific Audio effect IDs.
  • The hidden sound lab, 48 kHz bsnes audio captures, KO reveal, and all Java/SNES parity scenarios passed before release.

The standalone 256 KiB LoROM cartridge runs in compatible emulators, flash carts, and original hardware. A SHA-256 checksum is included.

Chonk Blocker Retro 1.0.4

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@iconidentify iconidentify released this 21 Jul 05:17

Cartridge audio update

This is a ROM-only publication while the self-hosted macOS, Windows, and Linux build runners are unavailable. The existing signed desktop downloads remain the current desktop release; their 1.0.4 rebuild will use this exact cartridge when the runners return.

What changed

  • Replaced Uptown Circuit with a warmer night-drive funk arrangement.
  • Removed the piercing upper-register layer, detuned lead double, and brittle saw harmony.
  • Preserved the cartridge song ID, loop timing, and hidden Chonk Lab track browser.
  • Revalidated the complete loop through bsnes at 48 kHz stereo.
  • Passed sound-lab input, audio-RAM, production-menu, and Java/SNES parity gates.

Cartridge lineage

  • Source: iconidentify/chonkblocker@6647ccf06eb7ffc82fe08d27f7292183dd041ccf
  • SHA-256: b66357abafc553394b34a7f4d2e8842dbb07bcc1914c54fe6952bdadce85f04d
  • Size: 262,144 bytes

Chonk Blocker Retro 1.0.3

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@iconidentify iconidentify released this 21 Jul 02:44

Chonk Blocker Retro 1.0.3

A desktop performance release with exact-latch controls, explicit GPU presentation, full CRT effects, and resilient hardware-shaped audio.

What's in this release

  • Sample keyboard and controller state at the emulated SNES hardware latch, with a native input path that bypasses Swing's repaint queue.
  • Present through an explicit OpenGL 3 backend with calibrated late submission, adaptive frame-delay timing, and no driver-queued video frame.
  • Move the full CRT treatment to a multi-pass linear-light shader pipeline with scanlines, phosphor masks, convergence, composite bleed, persistence, bloom, curvature, glare, vignette, gamma, and dither.
  • Rebuild S-DSP playback around four-point Gaussian interpolation and continuous resampling, then feed a clock-adaptive host audio queue without discontinuous sample dropping.
  • Exercise raw and packaged GPU, focus-resume, frame-age, timing, and audio-recovery gates on macOS, Windows, and Linux before publication.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 472ba22ce21671b6e7e0b3513194713fa0570165

Retro application release point: 2c11f99731c9c0c4f9d851212a2e7ab97a308891

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.

Chonk Blocker Retro 1.0.2

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@iconidentify iconidentify released this 21 Jul 00:46

Chonk Blocker Retro 1.0.2

A cartridge update that adds a hidden, native 16-bit sound lab for auditioning the complete Chonk Blocker soundtrack and effects catalog.

What's in this release

  • Open the hidden Chonk Lab from the SNES title menu by holding L + R + Select, then pressing Start.
  • Browse and play all ten named Terrific Audio music tracks directly from the cartridge.
  • Switch to an isolated sound-effects catalog containing all sixteen named effects, with scrolling, playback status, and a global silence control.
  • Exit cleanly back to the normal title menu; the utility shell is structured to host additional internal cartridge tools in future updates.
  • Ship the same approved 256 KiB ROM in the browser player, standalone download, and signed macOS and Windows editions, with a Linux AppImage and SHA-256 checksums.

Four ways to play

  • Standalone SNES ROM — a native 16-bit cartridge image for compatible hardware and emulators.
  • macOS — Apple-silicon DMG, Developer ID signed and notarized.
  • Windows — x64 desktop application with Azure-signed executables.
  • Linux — x86-64 AppImage.

Every asset has a sibling SHA-256 checksum. The desktop editions contain the exact standalone ROM published here.

Game source release point: 472ba22ce21671b6e7e0b3513194713fa0570165

Retro application release point: 21d0b43d0d2c00cb1b54095b844d4293cbd0d40d

Chonk Blocker Retro is free. Super Nintendo Entertainment System and SNES are trademarks of Nintendo; this project is not affiliated with or endorsed by Nintendo.