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P.T. for Mac — Apple Silicon preview 2 (1.0.1)
Pre-releaseP.T. for Mac — Apple Silicon preview 2 (1.0.1)
Native installer for Apple Silicon Macs (M1 and newer), macOS 14 or later.
Built from macos-arm64-preview-2, commit 8428d49477ca13cc0cd5df07bccbb2106d53f4de.
Install or update
- Download PT-Mac-Setup-arm64.zip and unzip it.
- Open P.T. Mac Setup.app.
- Select your own complete P.T. PS4 fake PKG or decrypted game dump folder.
- Choose a writable installation folder. For an update, choose the parent of your existing P.T. PC Port folder.
- Open P.T..app inside P.T. PC Port.
Keep P.T..app and CUSA01127 together. Use a separate installation destination to compare another copy of the game. Updates reuse complete existing game archives and preserve saves, settings and mods outside the app bundle.
The runtime and dependencies are included; players do not need Homebrew, a Vulkan SDK or .NET. Original P.T. game data is not included.
pt-port-macos-arm64.zip is the optional portable runtime: place your own CUSA01127 folder alongside P.T..app.
Changes since preview 1
- Merge the synced upstream main branch through
ca60666892b66d20044e84471a450bf539482104, including version 1.0.1. - Include upstream's DLSS swapchain recovery and Windows surface-creation fixes. DLSS and frame generation remain disabled in the Apple Silicon build.
- Update the Mac game and installer versions to 1.0.1 and rebuild both packages from the merged source.
- Preserve the MoltenVK lighting fix, bundled Arabic fonts, first-boot settings fix and clearer incomplete-PKG error from preview 1.
Validation
Tested on an M1 Pro. This build passed all 14 packaging checks, the CPU/platform test targets, 10 extraction checks, 29 graphics cases, the packaged voice check, the signed installer self-test and both ZIP integrity checks.
The installed release passed all 27 full-walkthrough checkpoints and all nine cold-start assertions. The same nine assertions passed in a real 2560×1440 Mac window; the first-boot settings screen rendered, Escape started the game, and normal focus-loss pausing worked afterward.
The native installer updated both local installations. SHA-256 checks confirmed that all 13 checked game, source-package and preference files were unchanged. Microphone input, physical controllers and other Mac models still need validation.
macOS approval
This preview is ad-hoc signed and has not been notarized by Apple. macOS may block downloaded copies. If you trust this release, attempt to open it and use System Settings → Privacy & Security → Open Anyway if offered. See Apple's instructions.
SHA256SUMS.txt verifies the downloads; BUILD-INFO.json records the source, checks and signing status.