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P.T. for Mac 1.0.5 — Apple silicon and Intel
P.T. for Mac 1.0.5 — Apple silicon and Intel
The first stable Mac release provides separate graphical installers for Apple silicon and Intel Macs running macOS 14 or newer. Players select their own complete P.T. fake PKG or decrypted game folder and the installation location. No Terminal, Homebrew, Vulkan SDK or .NET installation is required.
Downloads
| Your Mac | Graphical installer | Optional portable app |
|---|---|---|
| Apple silicon (M1 or newer) | P.T.PC.Port.Setup-macOS-arm64.zip |
P.T.PC.Port-macOS-arm64.zip |
| Intel | P.T.PC.Port.Setup-macOS-x64.zip |
P.T.PC.Port-macOS-x64.zip |
Changes since preview 5
- Adds a native Intel graphical installer and matching game, extractor and voice modules.
- Incorporates the latest tested upstream rendering, audio, controller and installer updates through
edb5a85. - Reconciles Mac packaging so both CPUs use the same app layout, dependency audits and installer repair/rollback.
- Uses P.T. PC Port.app and P.T. PC Port Setup.app, with the supplied forest/P.T. icon. Existing
P.T..appinstallations are recognized during updates. - Retains startup microphone authorization, the persistent Sound → Microphone input toggle, corrected fullscreen mouse alignment, optional MetalFX upscaling and default-off Fast Walk.
- Uses this fork's release endpoint in the published Mac builds so update notices follow the Mac releases here.
MetalFX and Fast Walk remain Off by default. PR #3's MetalFX frame generation is not included.
Install or update
- Download and unzip the Setup package for your Mac.
- Open P.T. PC Port Setup.app.
- Select your own complete P.T. fake PKG or decrypted game folder.
- Choose a writable parent folder. To update an existing installation, choose the parent of its P.T. PC Port folder.
- Open P.T. PC Port.app inside that folder. Keep it beside CUSA01127.
Updates preserve player saves, settings, mods and usable game archives outside the replaced app bundle. The profile remains at ~/Library/Application Support/pt-port/pt/. A different installation folder uses the same account's profile; it does not reset progress.
The optional portable ZIP contains the game runtime. Place your own extracted CUSA01127 folder beside its app, or select the folder when prompted. Original game archives are excluded from every download.
Intel performance and compatibility
The user confirmed installation and gameplay on a 2019 MacBook Pro, with slower performance. Start at Windowed 1280 × 720, Low, 30 FPS, Reflections Off and Enhanced textures Off. Keep Upscaling Off for an initial comparison; try MetalFX only when available on your GPU. No measured frame rate or exact GPU was supplied, so this release does not promise a particular Intel frame rate.
The renderer requires GPU features that some Intel integrated graphics and older AMD GPUs lack. A model year alone does not establish compatibility; lowering settings cannot provide a missing required GPU feature. Ray tracing, VR and Windows-only upscalers remain unavailable on Mac.
Microphone and macOS approval
When microphone input is On and macOS has no decision recorded, the game requests permission at startup. Granting permission does not start recording. PC Settings (F10) → Sound → Microphone input controls capture and its test, and persists across launches. An existing macOS decision skips the prompt; denied access can be changed in System Settings → Privacy & Security → Microphone.
The apps are ad-hoc signed and not Apple-notarized. If macOS blocks a trusted downloaded copy, attempt to open it and use System Settings → Privacy & Security → Open Anyway if offered. See Apple's instructions.
Validation and credits
Apple silicon regression and native Intel installation/gameplay were accepted by the user. Release packages are checked for target architecture, macOS minimum, signatures, included dependencies, voice loading, installer unpacking and rollback. BUILD-INFO.json records the exact source and checks; SHA256SUMS.txt records the download hashes. Native Windows/Linux CI remains separate work for a future upstream PR.
Thanks to LoreanXavier and upstream contributors, ahm3texe for the upstream Mac work, ginnfx/brajan zalta for MetalFX and performance contributions, and rfpm for the icon.