ChangeAnim3 and Explod ReadPlayerId and ReadPlayerIdAnim #2169
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rakieldev
TRRESTGHGYTCFTGBCXSZD
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Feature Request
Is your feature request related to a problem? Please describe.I'm always frustrated on some characters refuse to change stateowner, typically paired with statedef -3 and statedef -2. Describe the solution you'd likeBeing able to change animations of yourself and sprites of opponent, like an opposite version of ChangeAnim2, with explods that use opponent's sprite but it's own animation. Additional contextFor Example: Search termsChangeAnim |
Answered by
rakieldev
Feb 2, 2026
Replies: 1 comment
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We now have |
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Answer selected by
K4thos
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We now have
animPlayerNoandspritePlayerNoparameters implemented for several sctrls (and as triggers), so this is already possible without needing an "changeAnim3"