Refactor code to have a gamestate struct #872
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This is important if rollback support is going to be added, but it also allows for better training mode options as well. However, here's the current status of that:
It would be cool if we could get more eyes on this so it can be finished up. |
Replies: 3 comments
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(speaking only for myself) If @BwdYeti makes pull request tested against main branch (gacel's repo) than I'm personally ok with it but not before upcoming 0.98 release due to risk of regressions. |
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Quick note about this, I seem to remember @BwdYeti saying that the savestate branch is the one with saving and loading states actually working |
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this is already part of nightly |
this is already part of nightly