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Keybinds and Commands
You do not need to learn any commands. As the host (an operator):
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/chameleon play— instant game. Auto-splits everyone online into teams and starts hiding right where you're standing — no lobby, no map setup, nothing to configure. -
/chameleon— opens the clickable host panel for everything else (map vote, teams, timers, mode, world rules).
The very first time anyone joins with the mod, a "How to Play" card pops up in chat automatically. Reopen it any time with /chameleonhelp.
All keys are rebindable in Options → Controls → "Chameleon". Defaults:
| Key | Action | Who |
|---|---|---|
G |
Open the Paint Studio (paint camo on your skin) | Hiders |
K |
Toggle Auto-Camouflage (quick blend, if the host enabled it) | Hiders |
V |
Toggle Wall Cling — climb walls/fences/ceilings (hold Sprint = climb faster) | Hiders |
X |
Lock In Place (freeze your body, look around freely) | Hiders |
R |
Open the Pose Wheel | Hiders |
C |
Place / pick up a Decoy clone | Hiders |
H |
Whistle | Hiders |
Left-click |
Fire the Paint Shotgun | Seekers |
B |
Free-look camera (when eliminated / locked) | Spectating |
← / →
|
Spectate: follow previous / next player | Spectating |
N |
Spectate: open the player list | Spectating |
Inside the Paint Studio: middle-mouse drag = eyedropper (sample a block, painting, or texture; release to apply). Ctrl+Z = undo. Overspill toggle wraps paint around edges so your sides/back match automatically.
| Command | Does |
|---|---|
/chameleonhelp |
Reopen the "How to Play" card |
/mcinfo |
Show your version, the server's version, and round state — run this first if something "isn't working" (usually a version mismatch — see Multiplayer Setup) |
| Command | Does |
|---|---|
/chameleon play |
Instant game — auto teams + start hiding in place, zero setup |
/chameleon (or /mcadmin)
|
Open the full clickable host panel |
/mclobby [set] |
Go to the lobby · set saves the current spot as the lobby spawn |
/mcstart [map] |
Start a round (optionally on a named map; otherwise a random saved one) |
/mcvote [secs] |
Open a map vote |
/mcrandom |
Shuffle teams (swaps roles in Double mode) |
/mcstop |
Stop the current round |
/mcmap add|remove|list|tp <name> |
Manage arenas — add saves your current position as a map |
/mcpaint |
Give yourself the painting-placer tool (decorate arenas) |
You almost never type these — the
/chameleonpanel has a button for all of it. Everything else (timers, mode, camo, world rules, team assign) lives under one tidy settings command so it doesn't clutter your chat:
| Command | Does |
|---|---|
/mcx preset quick|classic|long |
Set all timers at once (Classic is the default) |
/mcx mode normal|infection|double |
Set the [[Game Modes |
/mcx camo on|off |
Allow hiders' Auto-Camouflage ability |
/mcx rule break|punch|doors|trapdoors|falldamage on|off |
Toggle a world rule |
/mcx lock · /mcx unlock
|
Lock / unlock all players in place |
/mcx clearpaint |
Wipe everyone's skin paint |
/mcx assign <player> 0|1|2 |
Manually set a player's team |
While a round is running, entity hitboxes (F3+B) are disabled so a seeker can't use them to spot hidden chameleons. It works normally again once the round ends.
Play: playchameleon.net