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This repository was archived by the owner on Aug 21, 2024. It is now read-only.
Nazake edited this page Jan 26, 2024
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Plugin Settings
To configure the Gameplay Containers plugin, follow these steps:
Navigate to your project settings.
Under the "Plugins" category, locate the Gameplay Containers plugin settings.
General Settings
These settings encompass mapping attributes to slot type tags and configuring inputs for various operations.
Attribute Mapping
Ensure that you add the slot type you intend to use with an attribute set's attribute for proper functionality.
Input Configuration
Assign input configurations in the data assets specifically designed for this purpose. This includes input actions for various actions such as splitting stacks and right-clicking items.
Make sure to check if the data asset named GameplayContainers_InputConfig is already created. If not, create it and assign the necessary configurations.
By following these steps, you ensure a valid setup for input and attributes mapping.