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Created new list for class called "default-skills".
The default skills are skills which level is 1 from start.
The mechanic and changes to the code are really simple but the change is really QoL.
So the new feature is able to create new hidden from eyes of the players passive skills, calculated on raw numbers and saved values or current attributes.
New way for creating passives:
skills:
- 'New_Passive_1'
- 'New_Passive_2'
default-skills:
- 'New_Passive_1'
- 'New_Passive_2'
So New_Passsive_1 and New_Passive_2 gonna be at 1st level from beginning (e.g. /class profess [CLASS_NAME]) without using SkillPoints.