Dawn 0.1.5 — Loadout editor and 1AU fixes
Dawn 0.1.5
Stable release of the same DLL, scripts, and installer published in 0.1.4-test1. Only the package version and release notes have changed. Source commit: 8efb30f059cc1df1e662b2b33a0aabf8277fe69b.
Included
- Rebuilt loadout editor with live apply, redesigned item cards and tooltips, an editable side panel, armor stat rolls, perk filtering, attunement selection, and inventory/armory improvements.
- Editor changes refresh connected clients without restarting. The first apply in a session backs up the player database under
Dawn/editor-backups. - Additional UI fonts and symbols load from the existing game's
fontsdirectory. Game fonts and game files are not bundled. - 1AU entrance repairs compiled into C++: Ghost console ownership, duplicate bridge cleanup from the correct device callback, and automatic door authority. Includes partial roster updates and region transition fixes.
- Removes the identified early pipe enemy. Keeps the Darkness Zone presentation with individual respawns, without 1AU death wipes or the escape-timeout wipe.
- Omega hotfixes for roster lookup and the unintended progress ring.
Install or update
Requires Destiny 2 build 86657.20.08.23.1800.d2_rc and the complete game packages.
- Download Dawn-0.1.5.zip under Assets and extract the entire ZIP.
- Close Destiny 2.
- Existing Dawn users: run Update-Dawn.cmd to preserve saves and settings. Use Install-Dawn.cmd only for a fresh profile.
- Select the game folder containing
destiny2.exe, then launch the game normally after the installer finishes.
If you already use 0.1.4-test1, this release has identical gameplay code and content. Updating changes the installed release label to 0.1.5.
The installer keeps a rollback backup under .dawn/release-backups. GitHub's automatic Source code ZIP is for developers; players need the named installer ZIP above.
Verification
The original build passed eight regression suites and 23 installer checks. This promotion verified that all 45 runtime payload files and every installer file are unchanged from 0.1.4-test1; those tests were not rerun for the version-only promotion.
This combined build has not received a local in-game playtest. The editor's legacy visual-test target references the removed editor implementation and was not run. Please report the mission/page, steps to reproduce, and whether the problem also occurs after a full game restart.
Build and automated-test details are attached as build-info.json. Asset hashes are in SHA256SUMS.txt. Source is available at the release tag and the exact source commit.