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UbiDirStat

Based on the most recent fork (https://github.com/jzebedee/WinDirStat.Net) of https://github.com/trigger-segfault/WinDirStat.Net. Project was renamed and CI updated for Ubisoft.

A .NET/WPF implementation of WinDirStat. Name needs to be changed due to it conflicting with the original WinDirStat's webpage url.

Preview

Credits

  • NTFS reading done by NTFS Reader library with GNU 2.1 license.
  • File Tree View modified from ICSharpCode.TreeView.
  • Currently using some Windows 10 icons. (MUST FIX SOON)

Pros

  • WPF allows for more advanced flashy features
  • Includes NTFS MFT parsing for extremely fast reads of the primary or non-Windows-owned drives (Requires elevated priviledges)
  • Smoother, more responsive UI, less freezing.
  • New blur effect when scaling treemap render.
  • Faster scanning than original WinDirStat.

Cons

  • C# overhead means higher memory usage, especially with 64-bit mode.
  • Slightly slower scanning than altWinDirStat.
  • Scrollbars are too damn tiny beacuse of WPF (Will fix with style override)
  • Folders with just files still use the <Files> subfolder. (Will try to fix)

Priority Todo List

  • Replace use of Windows Icons with Fugue Icon pack

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A WPF implementation of WinDirStat.

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