Releases: jaymac00/Gauntlet
Release list
Gauntlet v2.0
Gauntlet v1.2
Implements crafting recipes for saddle and horse armors.
Implements custom command to set custom model data on item in main hand.
Gauntlet v1.1.1
Bug fixes: resolved issue with inaccessible graves when a player dies in the same location as a gravestone, whether their own, another player's, or inactive.
Gauntlet v1.1
Implements Graves and associated Grave Events to create a gravestone when a player dies; it will spawn at the death location and hold all items that were in the player's inventory at the time of death. It is only accessible until the gravestone is broken or the player dies again; when an active grave is broken, it will drop all items contained within it and drop a gravestone item which may be placed elsewhere at which point it will be inactive and therefore be inaccessible as storage.
Implements head drops when a player is killed by another player.
Implements serialization and deserialization for grave inventories to maintain persistence between server reloads and restarts.
Implements an auto-save task to purposefully save the game and flush cached save data; it will run approximately every 24 hours.
Gauntlet v1.0.1
Bug fixes: added null check for item in main hand to Tunneling Event for Redstone Pickaxe.
Gauntlet v1.0
Implements Redstone Pickaxe and associated Tunneling Event to dig in a 3x3 area on the plane the player is facing; it will mine blocks with the BASE_STONE_OVERWORLD and BASE_STONE_NETHER tags. The recipe matrix is as follows: ["diamond, redstone, diamond", ", stick, ", ", stick, "]. It can be enchanted with the typical pickaxe enchantments, as well as be upgraded to netherite quality.