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Vladimir Egorov edited this page May 6, 2023 · 1 revision

Description

Raid with 4-32 agents and more class diversity. May be random class allocation. In a variation with mobs, respawning mobs are added to the map that can be farmed for reward (given to the agent that deals the last hit). This is a distraction from the Raid Boss. Killing mobs for the whole episode should grant more reward to an individual agent than killing the boss. But there aren’t enough mobs for everyone so competing for mobs is worse than killing the Raid Boss.

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