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Releases: jessetbh/WCWnWoRevengeRecomp

WCW/nWo Revenge: Recompiled v0.1.1

Pre-release

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@github-actions github-actions released this 18 Jul 15:01

Changes

  • Family runtime updates since v0.1.0: audio task completion now signals sp_complete after send_dl (matches hardware SP-input ordering), per-frame bring-up tracing gated behind WCW_TRACE, framebuffer diagnostics behind WCW_FBLOG
  • Icon changes now rebuild the embedded resource automatically

Notes

  • No game assets are included. You must supply your own WCW/nWo Revenge (USA)
    ROM — SHA1 E1711A2511394B9357B5F1AC8CA5CC17BD674836. On first launch, click
    Load ROM and select it; the launcher validates and remembers it.
  • Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
    Click "More info" → "Run anyway".
  • Saves and settings live in %LOCALAPPDATA%\RevengeRecompiled\. Save data is
    compatible across releases unless a release note says otherwise. For a portable
    install, create an empty portable.txt next to the exe.
  • GPU: D3D12 by default. If you hit rendering issues, update your GPU drivers
    first, and please attach %LOCALAPPDATA%\RevengeRecompiled\RevengeRecompiled.log
    to any bug report.
  • Known issues are tracked in the README.

WCW/nWo Revenge: Recompiled v0.1.0

Pre-release

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@github-actions github-actions released this 08 Jul 23:46

Changes

First public beta of WCW/nWo Revenge: Recompiled — a native PC port of the
N64 classic via static recompilation (N64Recomp),
sister project to
WCW vs. nWo World Tour: Recompiled.

  • Full game boot and rendering through RT64 at high resolution, original N64
    effects intact
  • Music and sound effects (the game's audio microcode recompiled and running
    natively)
  • Keyboard and gamepad input with full in-game rebinding (two bindings per
    input)
  • Cartridge SRAM saves emulated — championship progress, records, and settings
    persist automatically, no Controller Pak juggling
  • Rumble support — answer the game's "Rumble Pak detected" prompt and your
    gamepad vibrates during matches (the pak slot is free because saves are on-cart)
  • Plug-and-play launcher: provide your ROM once, it is validated and remembered
  • Widescreen (Aspect Ratio: Expand) with correct field-of-view widening

Notes

  • No game assets are included. You must supply your own WCW/nWo Revenge (USA)
    ROM — SHA1 E1711A2511394B9357B5F1AC8CA5CC17BD674836. On first launch, click
    Load ROM and select it; the launcher validates and remembers it.
  • Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
    Click "More info" → "Run anyway".
  • Saves and settings live in %LOCALAPPDATA%\RevengeRecompiled\. Save data is
    compatible across releases unless a release note says otherwise. For a portable
    install, create an empty portable.txt next to the exe.
  • GPU: D3D12 by default. If you hit rendering issues, update your GPU drivers
    first, and please attach %LOCALAPPDATA%\RevengeRecompiled\RevengeRecompiled.log
    to any bug report.
  • Known issues are tracked in the README (notably: Framerate is locked to
    Original — frame interpolation warps geometry in this engine and needs
    game-side patches, planned).